[Ogre] How exactly did Japan conquer China?
Chris French
csadn at ix.netcom.com
Thu Jan 12 02:22:28 CST 2006
----- Original Message -----
From: <ogre-list-request at sjgames.com>
To: <ogre-list at sjgames.com>
Sent: Wednesday, January 11, 2006 10:00 AM
Subject: Ogre-list Digest, Vol 20, Issue 6
> Message: 1
> Date: Wed, 11 Jan 2006 01:36:38 -0500
> From: David Morse <dcmorse at gmail.com>
> Subject: [Ogre] How exactly did Japan conquer China?
> As they say, "Past results are no indicator of future performance".
> Look at the miniturization and performance increases cameras have
> undergone in our lifetimes. Look at networking technology. Look at
> little robots. And finally look at storage densities, on e.g. Hard
> Drives. I'm just extrapolating a Moore's Law for these types of
> things, and we don't even have autofacs yet.
That's as may be -- there's still any number of ways to end-run the
system. For a short list, read p. 6 of _GURPS OGRE_.
"My name -- my number -- on a list!"
"Honours, or deportation?"
"Jamming."
["It's Your Funeral", _The Prisoner_]
>
> Although in terms of miniaturization, Bushiverse is starting to pull
> away from Ogreverse, even with its 60 year head start. I seem to
> recall an Ogre Mk V has 1 gigabyte of RAM. The computer I'm typing
> this on also has 1 gigabyte of RAM. Maybe Bushiverse is better at
> miniturization while Ogreverse is better at Macro.
Or maybe whomever wrote that bit of flavor-text massively missed
the mark -- your 1-gig computer ain't exactly talkin' back t' you, now
ain't it? :) (AI is a lot harder to achieve than folks think.)
CF
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