[Ogre] RE: Ogre-list Digest, Vol 16, Issue 2

McClure, Robert K mcclurer at coopercameron.com
Fri Sep 9 13:00:56 CDT 2005


Hi John,

I don't know anything about creating animated video, but that was
fantastic to watch.

Would love to see a video of a MkVI defending itself against a company
of GEVs and perhaps a platoon or two of Missile Tanks.

Please keep us posted on your further work.

Regards all,

Rob McClure

-----Original Message-----
From: ogre-list-bounces at sjgames.com
[mailto:ogre-list-bounces at sjgames.com] On Behalf Of John D. Gwinner
Sent: Friday, September 09, 2005 12:25 PM
To: ogre-list at sjgames.com
Subject: [Ogre] RE: Ogre-list Digest, Vol 16, Issue 2

> From: Daniel Gallant <techogre at gmail.com> I suspect it wold make for
> very short games... I wonder if there is a Battlefield 1942 mod for
> this?

I'm (very) slowly working on a HL2 Mod .... as well as a Maya plugin.  I
have most of my POVRay plugin done, but upgraded to a 'real' modeler
(maya).  I thought 'I've been doing 3D for a while now, how hard can
that be to learn'.  Famous last words ...

My first video is at http://www.irtc.org/anims/2005-01-15.html , winning
3rd place (out of 10 ROFL)

If you're thinking the RTDR (Rough Terrain Drilling Rig) looks
suspiciously like the back end of something, you're close .... it's not
Ogre Cannon at all, totally different universe.  There will be big
sentient tanks though.

		== John ==
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