[Ogre] Rules question
David Morse
dcmorse at gmail.com
Mon Jul 11 22:00:12 CDT 2005
On 7/11/05, McClure, Robert <mcclurer at coopercameron.com> wrote:
>
>
> Hi folks,
>
> Since I am getting ready this weekend to teach my sons how to play
> Ogre/GEV I have a rules question. And I know we WILL get to this item this
> weekend because all of my sons LOVE to blow things up.
>
> This concerns the OGRE Ramming and Self Destruct rules.
>
> In the OGRE rules, under Optional Rules, 8.05 Destruct, it says that an OGRE
> in the same hex as a self destructing OGRE is destroyed. But under the
> movement and ramming rules, how could two OGRES end up in the same hex in
> the first place?
>
> Here's my argument:
>
> 5.02 Stacking - Units may not be stacked, only one unit may occupy each hex
>
> Now here's where it gets interesting
>
> 5.034 says this - OGRES ramming OGRES. In scenarios with several OGRES, one
> OGRE may ram another by moving onto it's hex. The ramming OGRE then
> immediately ends it's movement for that turn in the last hex it occupied
> BEFORE ramming.
>
> Given these rules, using ONLY OGRE rules, how could two OGRES EVER end up in
> the same hex.
>
> I would appreciate ANY and all comments...
>
> Regards to all and thanks in advance!
They can't.
In G.E.V.'s more complicated rules system, they can end up in the same hex.
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