[Ogre] Rules question

David Morse dcmorse at gmail.com
Mon Jul 11 22:00:12 CDT 2005


On 7/11/05, McClure, Robert <mcclurer at coopercameron.com> wrote:
>  
>   
>     Hi folks, 
>   
>     Since I am getting ready this weekend to teach my sons how to play
> Ogre/GEV I have a rules question.  And I know we WILL get to this item this
> weekend because all of my sons LOVE to blow things up. 
>   
>     This concerns the OGRE Ramming and Self Destruct rules. 
>   
> In the OGRE rules, under Optional Rules, 8.05 Destruct, it says that an OGRE
> in the same hex as a self destructing OGRE is destroyed. But under the
> movement and ramming rules, how could two OGRES end up in the same hex in
> the first place? 
>   
> Here's my argument: 
>   
> 5.02 Stacking - Units may not be stacked, only one unit may occupy each hex 
>   
> Now here's where it gets interesting 
>   
> 5.034 says this - OGRES ramming OGRES.  In scenarios with several OGRES, one
> OGRE may ram another by moving onto it's hex.  The ramming OGRE then
> immediately ends it's movement for that turn in the last hex it occupied
> BEFORE ramming. 
>   
> Given these rules, using ONLY OGRE rules, how could two OGRES EVER end up in
> the same hex.  
>   
> I would appreciate ANY and all comments... 
>   
> Regards to all and thanks in advance! 

They can't.

In G.E.V.'s more complicated rules system, they can end up in the same hex.


More information about the Ogre-list mailing list