[Ogre] Armor Unit and Ogre Cost Formula (loooong post)

Douglas R. Pearson pearsond at odsgc.net
Sun Jan 2 00:00:37 CST 2005


Doug Pearson posted:
> STUPID QUESTION FIVE:  When using the formula to calculate costs
> of missiles, is this for _each_ missile, internal and/or external
> that the Ogre carries?  Is the "empty tube" the missile tube that
> the external missiles are carried in?

After further thinking, the cost for "missiles" must be for
missiles as a _group_ and not for individual missiles.  Correct?

--------------------------------

Henry Cobb:
>    > But the Mark I has an additional weapon!  It can ram for one
>    > die of damage, once per overrun.  This I count as a one-shot
>    > weapon, due to the self damage and all, but the equivalent
>    > attack strength to average that amount of damage is 10.
>    >
>    > So the value of the ram is:
>    > 10 * (X/2 * 1.4) + 2 * 3 * 1.8 * (X/2 * 1.4) or 14.56 * X.
David Walend's follow-up:
>    (dice damage done * 3.5 average roll * 3 for a one-in-three
>    chance to damage treads) * (speed/2 * movement factor)
>    + 2 * 3 * 1.8 * (speed/2 * movement factor) = load factor
>    of ramming.

STUPID QUESTION SEVEN:  But where does the "3 for a one-in-three
chance to damage treads" come from?  This seems exactly opposite
from the OS factor in the Armor Units Formula (which would be
0.333 in this case).

     I still don't get this . . .  I suppose that if I want to
     make this fit into a version of Henry's equation, I could
     get the value "10" with:

          ((dice damage done * 3.5 average roll) / OS ) etc.

     OS = one-shot factor, 1.0, except for one-shot weapons, where
          it's 0.333.
     This gets the OS factor into the ramming cost equation and
     still have the numbers come out correctly.

--------------------------------

> STUPID QUESTION FOUR:  Since I'm not sure that I have represented
> the "complete" Ogre Formula correctly (that is, included all of
> the "hidden" factors, such as AP or OS), I can't deduce how this
> formula gets the values given in Henry's table for the following
> components:
>
>      Ogre Missile     cost: 3    weight: 1

cost = direct cost + load cost
     = [(Atk * (Rng + OR)) + (2 * Def * Rng)]
          + [(Atk * MM * ½) + (Def * MM)] * X

missile (6/5, D3)
     = [(6 * (10 + 0.333)) + (2 * 3 * 10)]
          + [(6 * 1.4 * 0.5) + (3 * 1.4)] * X

     = direct cost of 112  +  [load cost of 8.4] * X

converting "henries" to VPs by dividing by 12, this gives:

     = direct cost of 11.2  +  [load cost of 1] * X

Damn it!  I still can't get what Henry got!  Where
am I going wrong?


Doug Pearson     "Bowser"     pearsond at odsgc.net
===========================================================================
OGRE Geek Code:
S+++ O1() O2+ G+++ S++ RP++ OM() B+ GO() PO+++ HR/NU- MK3() MK5-- CM-- W()
     thanx to Michael Powers 2001/gevfeb23.txt



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