[Ogre] Godzilla can't die
Pigasus Pig
pigasuspig at yahoo.com
Thu Nov 4 14:42:55 CST 2004
Yeah, its true, Godzilla can't be killed. And so I
should add as a caveat that when he reaches 0 BP, he
is knocked unconcious, only to wake up and escape
while the humans are attempting to transport or
analyze him the next day. I would also add that if he
spends ten entire turns underwater in a row, he swims
away (this would count as a human victory, and also
clear up any worries of him hiding underwater and
regenerating entirely).
This could also make for an interesting campaign,
since the Godzilla player always gets his force back,
while the humans have to cope with attrition while at
the same time defending objectives.
Also, one small rules change: his attack is not
doubled in overrun, but he can split his 8 attack
points as he wishes (this should make up for the
trouble he has dealing with anything so small as
infantry).
I do like the idea of Godzilla in Ogre, though. Just
imagine, how poweful would Godzilla be after 50 years
of worldwide nuclear war? I picture him lurking for
years in the various hot zones - the South China Sea,
the North Atlantic, the Amazon delta - all places rife
with life-giving, power-multiplying nuclear radiation.
By the time of Ogre, he would be so powerful as to
outdo in a single fight all the Kaiju he has fought in
the past.
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