IN> Human Cultures in Hell: the Lost Causes of Stygia
William Keith
wjk26 at drexel.edu
Tue Feb 24 22:22:46 CST 2009
Ever wonder who Malphas' damned are? His share of the Fated are those
who managed the delicious irony of identifying with a cause greater
than themselves, then warping the cause to reflect their own desires.
They thought they were giving their all for an ideal, when in fact they
were demanding that the ideal become their tool. Terrorists and
rebels, to be sure, but also the petty party bosses that made their
bread off of an undeserved appointment, or relished the exercise of
penny-ante power in a courtroom playing one side against another, or
"moderating" an Internet forum into slavish devotees vs all outcast
others. Some of the Damned expected to wind up in Hell; many of
Malphas' Damned expected Heaven.
In the Villa Discordia, Malphas' share of Hell's souls wander the
unending passageways, one of the few places in Hell where humans are
encouraged to form gangs, parties, and juntas. They band together for
strength against other gangs while giving strongman souls dictatorial
command over newer and weaker arrivals. They are kept in line, of
course; any cabal that seems to be ambitious beyond its immediate cause
or starts getting uppity toward demons is ruthlessly crushed. Even
among those that don't, inevitably the personalities of the Damned and
the machinations of the practicing Malphasians split the groups
endlessly, fracturing and remolding them along new ideological lines.
The lines are ideological because Malphasians are quite open with the
souls in his Principality. Malphas supports many Earthly causes, they
are told, yours included. Yes, we're completely willing to abandon
your homeland or your pet philosophical movement the instant it looks
like a losing proposition. But... you do have the chance to help keep
that from happening. Give us your Essence. Exact tribute from as many
of the other Damned as you can, either by force or by convincing them
to join up with you, and pass it along to us. We'll spend it on
whatever we like, of course, but the bigger and more powerful your
group is, the more likely we are to figure there's something there that
can manipulate people, and spend our strategical efforts supporting it.
Oh, sure, you find our motives curse-worthy, but the greater good of
supporting your cause justifies the means, doesn't it? Do you have any
other options for continuing to support the Movement?
In fact, it's not size that the Malphasians prize most in a human
"lobbying group": it's the degree to which a given position or cause
polarizes the humans in the gangs. Religious warfare is an old
standby, and the Villa is filled with churches having the same titles
as denominations presently in existence or long since passed away,
filled with the fervent faithful and feeding Essence to demons assuring
the flock that particularly effective examples of living church
leadership are being given the support they need to wage battle against
the heretics. The Confederate States of America continues to fascinate
Malphas in its hard core of loyalists dead in civil war and dying
afterwards unreconstructed. A century and more after the rebellion was
crushed, the CSA in Hell continues to gain new adherents from the
recent dead, and controls (the human population of) a relatively large
swath of the Villa. Under its Essence umbrella are American nativist
and white supremacist causes of all sorts, and as these causes please
Malphasians the large Essence flow is directed to some extent toward
the actual goals promised.
Ironically, the losing side of wars tends to have the more dead and
thus, since the balance of Destiny and Fate is rarely significantly
different between the two sides in a conflict, has the greater
representation of fierce loyalists in Stygia. Many of these are easily
persuadable that their cause, while injured, can make a comeback with
enough support. Long past the point where a rational living human
might have realized the hopelessness of the cause, the Stygian damned,
lacking anything else to give their existence meaning, will continue
forking over the Essence in hopes that something will make a
difference. They spend their days in rituals and observances
half-recalled and lacking landmarks or totems from the real world:
priests preside over infernally twisted attempts at orthodox rites;
zealous patriots from all nations cling to ragged flags made from the
best materials to hand, often the skin of a defeated foe; the dead of
long-extinct tribes sing songs in languages lost to the living. An
outsider's trip through the Villa offers a ghastly and tattered museum
of human cultures, but it's perhaps the best-preserved collection of
anthropological distinctiveness in Hell.
William
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