IN> Burning Armor (Infernal Fire)

Maurice Lane moelane_1999 at yahoo.com
Thu May 8 22:21:36 CDT 2008


http://moeticae.typepad.com/weblog_licentiae_moeticae/2008/05/burning-armor-i.html

Burning Armor (Infernal Fire)

This attunement is always on: it manifests as an
almost invisible (-4 to Perception rolls, normally,
but see below) covering of pale blue flames that act
as hidden armor, with a negative modifier to hit and
Protection equal to the holder's Corporeal Forces. 
The demon may boost this by spending Essence: each
Essence spent will raise either the modifier or the
Protection by one point for five minutes.  Any attack
made against the demon will manifest a blue flash of
flame; this has no real game effect, but others will
not need to make Perception checks to notice the
flash.  The armor does not do damage on its own.

Belial came up with this attunement some time around
1000 AD, for the Legion War.  He has either not yet
noticed that a demon with Burning Armor glows
(automatic detection) to anyone with heat vision, or
else has not yet worked out how modify the attunement
to spoof infrared goggles.



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