IN> Shedim of Technology Artifacts

James Walker nyungan at yahoo.com.au
Thu Jun 19 10:38:04 CDT 2008


Artifacts are valuable. Although removed from Corporeal service, archaic Shedim of technology Artifacts would be the norm throughout Hell, providing the majority of reliable Artifacts. Allowing Technologist Corruptors to carve a powerful niche for themselves.

COMMS: The value of communication equipment is directly linked to the number of other being using it, so Shedim with communication based Relics would ally themselves appropriately – thus all of the Shedim with CB radios would know each other. Comms Shedim would be popular with both Malphas and Nybbas: Malphas due to their hatred of rival Technology, Nybbas due to their usefulness for propaganda. Although Comms Shedim can be used for communicating, their real ace in the hole is their ability to sing together, despite being in different parts of Hell – thus they would form choruses to perform Songs. A particularly useful Song to learn is Ethereal Plagues, as they could blanket slabs of Hell will jingles designed by The Media. 

MUSIC: From pianos to record players to theremins, these Artifacts provide entertainment for Hell. There is the continual risk of being accused by The Game of encouraging Creation; fortunately the limited range of recordings available protects Shedim possessing recording devices. The most skilled performers delight in being sought after in the Guildhall – it’s so much fun watching the Tempters squirm as you haggle your fee. 
Although perceived as casual entertainment, Music and Comms Shedim can work together to  ‘teleport’ around Hell – as long as a musical Relic can be heard, then a Shedite can use its’ resonance to possess it. The only range limit is the range of the Comms Relics.

TRANSPORT: Possibilities here range from a pair of skates all the way up to a battleship, tanker or aircraft carrier, depending on the Size Feature paid for. Any transport not dependant on slave labour will be Transport Shedim.  Even Fleurity's ship, the Black Lotus, may be the Artifact of a Transport Shedim. While some Shedim pilot massive cargo ships along Hell’s rivers, the most commonly seen are those who run "taxi services" or cargo runs down the streets of Shal-Mari. Surviving Transport relics will have the Unbreakable feature – constant use and threat will have destroyed the others. Paranoid and/or hunted diabolicals will pay extra for the right to possess the Relic, and so be safe from attack while being transported.

WEAPONS: Weapons Shedim fulfil the roles that are fulfilled by Calabim in other Principalities. With unlimited ammunition, Weapons Shedim resemble 14 year old Shadowrun players, solving every problem with gunfire. Fortunately for the rest of Hell, these Shedim are the army of Tartarus, and so rarely found elsewhere. Notable exceptions are those with flamethrowers, who are always welcome in Sheol.

CONSTRUCTION: Another branch rarely found out Tartarus, these Shedim power the mightiest machines available to Technology – and churn out the next wave of Infernal machines. Those most commonly found elsewhere are those who possess cooking machinery. From egg beaters and stoves to massive bakeries, these Shedim are invariably in Shal-mari - earning the Lilim of Gluttony attunement. 


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