IN> Mixxed party campaigns?

William Keith wjk26 at drexel.edu
Mon Feb 25 11:26:37 CST 2008


The players weren't mixed, but I've run one arc in which it was 
necessary for the angelic PCs to work with a demon for a while.  It 
helped that there was very little human interaction; the angels were 
very protective of the few that were encountered during that arc.  A 
demon in good standing will be trying to push people toward their fate, 
which angels shouldn't be tolerating in the least.  He'll be attempting 
to do so subtly when possible; a casual comment here, a little lie 
there.  Hopefully the affair will involve as few humans as possible 
directly.  Lacking this, tensions over individual fates and destinies 
will be high.

A mixed game will work best if the demons are extremely sympathetic, 
possibly Redemption candidates, or at least generally Renegade and not 
actively damning people.  On the angels' side, Trade, Flowers and the 
like are your best options.  Lilim, especially Frees, can be at least 
somewhat trusted at their Geased word.  Divine Contract is also good.  
It will also help if there is an overriding mission-oriented motivation 
for the players to cooperate, preferably one that deals with some 
cosmic threat to the Symphony and thus, in particular, the demons' 
personal lives or livelihoods.  Come the climax and the removal of the 
immediate urgency, all involved should be prepared for the sudden surge 
of backstabbing.  My arc ended up with the place literally crashing 
down around everyone's heads, providing a reason for mutual bailing 
without a last kiss goodbye (though the Lilim left behind a Geas due, 
even so).

William


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