IN> Brick on brick
Michael L Wilson
mlw2 at wustl.edu
Thu Oct 25 23:28:31 CDT 2007
On Thu, 25 Oct 2007, Elizabeth McCoy wrote:
> At 5:06 PM -0500 10/25/07, Michael L Wilson wrote:
> >On Thu, 25 Oct 2007, Elizabeth McCoy wrote:
> >
> >> At 8:12 PM -0500 10/24/07, Michael L Wilson wrote:
> >> >The problem is that strictly corporeal combat, with
> >> >serious defenses, takes forever.
> [...]
> >pg 39, under "Automatic Success." "If the final target number is over 12,
> >the roll cannot fail (barring intervention). The amount over 12 adds to
> >the automatically-successful roll's check digit."
>
> >To take the most extreme case, a Dodge/6 and an Agility of 12, the TN is
> >18, for a CD bonus of +6. The final damage reduction is 7-12.
>
> Ahhh, okay. My maf skillz, let me show you dem. No wai! Dey are invisible!
>
> I blame too much homework. Here. You have nitpicked me. Take the Essence.
> I should grab the core rules and double-check my maf better.
Eeep! I wassn't looking to nit-pick. Actually, I was hoping I'd
misunderstood, because that would clear up the problem right away!
> >Capping the Dodge reduction at 6 might be enough to make things go
> >reasonably quickly.
>
> That'd be a good house rule!
At this point, I'm thinking that my best bet is to work out a reasonably
fair way to compress combat rounds for the bricks. Absolute simplest: net
damage (after dodge, etc) is 5x; I'm running 5 rounds at a time. The
problem is that this has a higher variance on the results than we would
from running all the rounds. Since I'm a scientist, I feel the need to
work out the statistics and find a way that matches the results of really
rolling all the dice. I known I can work out the stats, the problem is
fitting it onto a d6 system.
(This is the down side of having a doctoral candidate run your games.)
> ><snippage>
> >Incidentally, I'd assume that the songs of Charm don't stack... or do
> >they? It seemed obvious that you couldn't just keep dropping your
> >opponent's stats ad nauseum. If you can, that provides an immediate
> >solution. Having a constant serenade of the Corporeal Song of Charm would
> >make the fights go very quickly, as long as the essence holds out!
>
> I am bullying the child through homework (finding her spelling test words
> in magazines. ...Pyramid is a magazine! Okay, it's online, but that has
> the added bonus of being able to search on the words and make sure they
> are even IN a given article...), or I would double-check the Song of
> Charm. I am not sure that is specifically prohibited.
Having checked, I can tell you that it isn't specifically prohibited. The
only danger I can see is if I decide to be abusive. Imagine the malakim
walking into an ambush where 20 soldiers are all simultaneously executing
the CorpCharm chorus?
Good luck with the spelling homework... Hopefully it goes better than my
own batch of linear programming.
-Mike
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