IN> Supererogatory (WAS: Strip mining Dante)
Jonathan Lang
dataweaver at gmail.com
Thu Jul 20 01:26:57 CDT 2006
Claribel wrote:
> Since (according to some interpretations) destiny must be accomplished
> without thought of reward, this produces a /psychological/ paradox if not a
> logical one.
Only if the human knows what his Destiny is; the vast majority don't.
This, BTW, is the fundamental difference between In Nomine's
Destiny/Fate mechanism and the traditional Christian belief about
salvation/damnation: phrasing the latter in terms of the former, a
person's Destiny is unattainable and his Fate a foregone conclusion;
what a person needs to do to get into Heaven involves meeting
standards so severe that nobody can hope to attain them. _Everyone_
who gets into Heaven does so because an exception was made on their
behalf, setting the whole reward/punishment system of Destiny and Fate
aside.
GMs who want to include this could treat humans in a dualistic manner
similar to how angels and demons are treated: humans start out
hellbound; to become heavenbound, they need to Redeem, which is a task
that requires Heavenly intervention as well as a suitably humble
attitude - very much in the same manner as demons who want to Redeem.
Whether a Redeemed human can Fall is a matter of much theological
debate; in game terms, the GM would have to decide whether to treat
humans like Malakim (Falling is impossible, despite rumors to the
contrary) or like the other Choirs. This might be a moot point, since
Falling requires the victim to have acquired Dissonance - something
that humans don't do, last I checked.
For a truly fundamentalist perspective, claim that the only being
capable of aiding in the Redemption of humans is Jesus Christ. This
would require Him to take a more active role in the setting, which
would have some significant ramifications on Heavenly politics.
A less radical approach would be to use the normal Destiny/Fate
mechanism of In Nomine, but to allow humans who have met their Fates
to Redeem in the manner of demons (replacing their Fate-accompli
status with a de facto satisfied Destiny), given the aid of an
Archangel. Given what the CPG has to say about wayward Saints, I
would recommend against allowing the reverse: canonically, those who
have met their Destinies appear to be permanently beyond the reach of
Hell; the worst they can expect is to never be seen again after their
next death.
--
Jonathan "Dataweaver" Lang
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