[gurps] In space no one can hear you go boom!

Anthony Jackson ajackson at iii.com
Tue May 19 17:42:14 CDT 2009


Nigel McCarty-Eigenmann wrote:

> The problems arethe restrictions on the available technology as the setting
> doesn't have a tech base to work from.  It has some givens but not the base
> you would expect from being a space based environment.  Niched knowledge.

Seriously, you're well into the handwave territory here -- the logical 
consequence of this setup is "everybody dies".  Not to say that 
handwaves are unacceptable in SF, but applying realism probably won't 
tell you much of use for setting design.


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