[gurps] GURPS: Nightbane?
Travis Watkins
terwin3 at gmail.com
Tue May 12 10:35:39 CDT 2009
In a campaign a few years ago, I wanted to be able to have more magery
than I could afford at character creation, so I just bought latent
magery. (Latent advantages are in the Characters book I believe)
1/2 the cost and 1/2 the effect, basically I could eventually double
the magery I started with in this fashion, I just could not cast
spells that required a high magery right from the start
But as Magery is basically a specialized Talent, I see no reason you
would do anything other than just buy multiple levels to indicate High
magical potential.
Perhaps extreme cases would also include the Mana Enhancer advantage,
but that would probably be a pretty rare case.
On Tue, May 12, 2009 at 5:22 AM, Jon Lang <dataweaver at gmail.com> wrote:
> tbone <tbone at gamesdiner.com> wrote:
>> On 12 May 2009, at 16:24, rekres wrote:
>>
>>> I had a system for Magical Potential. It was an advantage that you
>>> had to buy at character creation whereas Magery you buy up later. In
>>> essence, your Magery could never go past your Magic Potential (with
>>> the possible exception of wishes or divine intervention).
>>
>> I happened to recently ponder similar concepts, so I'm curious how your
>> system works. If I were to make up a rule off the top of my head, I'd charge
>> some nominal, Perk-like "down payment" for the traits - say, 1 pt. per level
>> of potential in Magery. The PC would later purchase the remainder of each
>> level during the game, gaining each level when the full cost is paid.
>>
>> Expanding that into something more generic: I can't think of any merit to
>> buying "potential" for something (like a skill) which you could buy normally
>> during play, so the concept would be meaningful only to "reserve" traits for
>> which the GM strictly enforces "must purchase at time of character
>> creation". As for a cost: I don't know, maybe 1/10 the cost of the full
>> trait?
>
> A Perk, at best; possibly a zero-point Feature. All you're getting is
> the right to spend character points in a certain way. Regardless,
> however much you charge for it should be treated as a "down payment"
> on the actual purchase.
>
> --
> Jonathan "Dataweaver" Lang
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--
The man that holds fast to his bitterness will eventually be consumed
by it, but if you let it go, your arms will be free to seize the glory
that is life.
-Terwin
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