[gurps] GURPS: Nightbane?
Bira
u.alberton at gmail.com
Tue May 12 09:40:01 CDT 2009
On Mon, May 11, 2009 at 8:21 PM, Bai Shen <baishen.rpg at gmail.com> wrote:
> 3. High magical potential. Is there a way to do this in the rules? I can
> state it in fluff, but that seems hokey.
The simplest solution to me would seem to be one level of racial
Magery. That's enough to represent an average level of magical power
greater than that of baseline humanity, who has no racial Magery at
all. Magery alone is not very useful, as has been pointed out, so I
think it can represent latent potential just fine. Those who /fulfill/
this potential would go on to learn actual spells and skills like
Thaumathology, and to improve their starting Magery score.
--
Bira
http://compexplicita.wordpress.com
http://compexplicita.tumblr.com
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