[gurps] AI's in GURPS (was Failing autopilots and RVO)

Onno Meyer Onno.Meyer at gmx.de
Fri Mar 6 12:34:56 CST 2009


> > As you can see, AI can do these things NOW. So GURPS with an eye to
> > future hard SF should have some really smart and creative AI ships and
> > robots.
> 
> that's what Ttranshuman space has.  It has lots of other problems, but
> it gets AI and computing right.
> David Scheidt

And GURPS Traveller combines less-than-room-size computers (as
opposed to Classic Traveller) with little or no AI outside of 
niche societies. Both work under the GURPS rules ...


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