[gurps] Failing autopilots and RVO

Travis Watkins terwin3 at gmail.com
Thu Mar 5 15:34:21 CST 2009


Try doing a search on the Singularity, there has been quite a bit
written about it already.

But if there is not AI capable of designing the next better computer,
then it might not actually become a true information singularity...

In any case TL advancement has been getting faster as well, so I don't
see a problem unless you wanted TL12 to be around for more than a few
weeks before TL 13 comes out...

Years ago neural nets were trained with successful designs(car bodies
for example) and used to come up with new examples.  Weaken the
constraints and they would eventually get to designs that were no
longer feasible, but weaken them only a little and you get a variety
of new designs that have a high chance of working well, all without
any 'real' creativity...  Perhaps we already have all the AI we need
for that singularity after all...

On Thu, Mar 5, 2009 at 3:22 PM, Knapp <magick.crow at gmail.com> wrote:
>> Can quantity replace quality, or just simulate it?
>
> If the answer is correct then it is correct. Do you remember those old
> text based adventures were you could sort of chat with the characters,
> post Zork stuff? I was thinking that it really would not be very hard
> to take 10000 people playing that came on the net and have a 10000
> other people playing the NPCs of the game. Have everything written
> recorded for a year and then just have the computer play back the best
> matches. I bet it would appear to be very good and this is just a
> simple database search based on a massive amount of data. Add some
> smarts and it might be Turing level good, it might pass without the
> smarts too.
>
>>And just how sure are you about those growth predictions?
>
> I did not check them but the doubling every 14 months has been going
> on for a long time and shows little sign of stopping any time soon.
> Also the 14 month time keeps getting shorter. What happens when it
> almost reaches the 0 asymptote? Infinite progress in 0 time?? That is
> a mind blower and could be interesting to throw at your players!
>
> http://en.wikipedia.org/wiki/File:PPTMooresLawai.jpg
>
>> "The Free Lunch is Over", Microsoft says. Unless developers
>> go parallel, which might be just what Monte Carlo or neural
>> net computing needs, of course.
>
> Don't know about your computer but mine is parallel now with 2 CPUs.
> The nice shine new ones I like to drool over have 4 CPUs. Most of my
> software is threaded too (Nice to use Linux). So parallel is here now
> and in the super computers it is way old news.
>
> --
> Douglas E Knapp
>
> Why do we live?
> _______________________________________________
> GurpsNet-L mailing list <GurpsNet-L at sjgames.com>
> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
>



-- 
The man that holds fast to his bitterness will eventually be consumed
by it, but if you let it go, your arms will be free to seize the glory
that is life.
-Terwin


More information about the GurpsNet-L mailing list