[gurps] My 2nd mecha attempt. An artillery drone swarm.
Onno Meyer
Onno.Meyer at gmx.de
Mon Jun 1 03:35:37 CDT 2009
> Hey, after my first attempt at a mecha (although I am always more fond of
> the americanized more tanklike 'Mech)
When Mecha go against tanks with halfway fair rules, the Mecha
should get fried. The exception is a Mecha which replaces the
tracks of a tank with lots and lots of legs ...
> I've decided to try a few more to
> see how the new spaceship rules work for making a diversified line of
> vehicles. Are they really different enough to seem different or are they
> just cookie cutter images of each other.
Well, you can get lots of diversity for the larger craft, where
habitats can range from bunkrooms to transporters (i.e. teleport
projectors).
> Again I figure if I go through the effort of doing it, I should probably
> share them with the group. I'm still working on the Chessmaster or I
> would put it up here as well.
Keep them coming. I still have questions regarding the viability
of your designs, but that is more about the Mecha rules, not what
you do with them :-)
> 10 tons loaded weight 10 meters tall.
Tall or long?
> (top speed 40 mph)
Doesn't compare all that well with a TL7 MBT ...
> Armor: Upper Hull dDR 3, Middle Hull dDR 3, Lower Hull dDR3
A WWI tank is tougher than that, HT234.
> Weapons: Point Defense Laser (upper hull turreted) 30KJ very rapid
> fire laser, range C, ROF 20, damage 1dD-2(2)burn, RCL 1
> Light Anti-vehiclular Laser (middle hull turreted) 300KJ
> rapid fire laser, range C/S, ROF 5, damage 1dD+2(2)burn, RCL 1
What kind of vehicle do you plan to engage? Other Spaceships? It
won't do all that much good against TL9 powered armor.
> Spinal Mount EM Coilgun Cannon (fixed spinal) 10cm, sAcc
> -7, Range S, ROF 1, RCL 3, damage 3dDx5(1 or 2)
>
> Upper Hull: 1) Armor (metallic laminate)
> 2) Spinal Weapon Battery ! (10cm EM cannon)
> 3) Enhanced Com/Sensor Array
> 4-5) Robotics Legs !
> 6) Major Weapon Battery (turret mounted 30KJ very rapid
> fire laser)
> core) control room C6 computer com/sensor 2 no crew
> station
This isn't the standard format. Standards do not exist for their
own sake, they help to find information quickly. For example, a
standard writeup would include the level of the enhanced sensor
array.
And shouldn't it be a tactical array?
> Middle Hull 1) Armor (metallic laminate)
> 2) Cargo or Chemical power plant (version 1 carries 80
> shots of 10cm ammunition here, 1a fills cargo section with a MHD turbine)
> 3-5) Fission Reactor
> 6) Major Weapon Battery (turreted 300KJ rapid fire laser)
> core) Spinal Weapon Battery !
The mix of fission and MHD power plants looks odd. What the rules
really need are power storage systems.
> Lower Hull 1) Armor (metallic laminate)
> 2-3) Robotics Legs
> 4) Spinal Weapon Battery !
> 5) Soft Landing System
> 6) External Clamp
You could swap the clamp and soft landing system for a chemical
rocket and fuel tank. That allows soft landings and enhanced
jumps.
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