[gurps] Re: Internet on blue planet and like worlds

David Scheidt dmscheidt at gmail.com
Thu Jan 1 18:11:42 CST 2009


On Thu, Jan 1, 2009 at 7:04 PM, Tom Sparks <tom_a_sparks at yahoo.com.au> wrote:
> From: Onno Meyer <Onno.Meyer at gmx.de>
>
> To: The GURPSnet mailing list <gurpsnet-l at sjgames.com>
> Sent: Thursday, 1 January, 2009 8:17:46 PM
>
>
>>Tom replied to me:
>>> >When you say colony, do you mean the worldwide program, each
>>> >individual town or something in between?
>>> the towns on the cluster islands
>>> depending on the cluster there is 5 to 15+ towns
>
>>So there would be something like half a dozen colonies (call it
>>ten to be on the safe side) with an average 200,000 colonists.
>
>>That means one microwave sat uplink, used eight hours per
>>day for 'play' data, provides 24 megabytes per user. Probably
>>not enough. A lasercom uplink would provide 2.4 gigabyte per
>>user.
> I think you misunderstood me
> user cant access/use the sat link or town to town link
> the server/relay computer runs a wikipedia like website about/for the town
> if information about other towns are needed then a form of
> accessing the Internet by E-mail  (http://www.faqs.org/faqs/internet-services/access-via-email/ )
> is used

Do you have some sort meta-reason to keep people from getting real
time access to remote data?  Because no one will put up with crappy
service like that, if there's an alternative.  Foo-over-email
protocols were developed for people who didn't have good connectivity
to the 'net.  As soon as good connectivity to the 'net became common,
they went away.  And good riddance.

For communication between fixed points, cables will always be cheaper
than radio links in the the long run.  They're also faster and more
reliable.

>



-- 
David Scheidt
dmscheidt at gmail.com


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