[gurps] [VehicleML] purpose and overall design

Onno Meyer Onno.Meyer at gmx.de
Thu Feb 19 02:12:15 CST 2009


> I would like this project to become the bases for gurps CD-ROM project (
> http://www.sjgames.com/gurps/cdrom/) or for someone who has 100+ gurps books
> and want to create a world with the same detail as star trek, starwars etc
>  
> tom_a_sparks

SJG is producing GURPS 4E right now. Support for vehicles in 
4E remains incomplete - there is Spaceships (which I own but 
haven't used yet) and a bit in High Tech. While there is 
some activity for 3E in the form of PDFs, I doubt they would
do a major project.

That leaves a fan-based project, which has to step carefully
to respect all applicable copyrights. A vehicle collection 
on the net looks like proper use of Vehicles, but a vehicle 
design program certainly needs a SJG license. 

In my last mail, I talked about Content and Presentation 
variants like MathML. What do you think about this?

<vehicles>
  <vehicle>
    <metadata>
    ...
    </metadata>
    <introduction>
    ...
    </introduction>
    <presentation>
    ...
    </presentation>
    <content>
    ...
    </content>
  </vehicle>
  <vehicle>
    <metadata>
    ...
    </metadata>
    <introduction>
    ...
    </introduction>
    <presentation>
    ...
    </presentation>
    <content>
    ...
    </content>
  </vehicle>
</vehicle>

Either content or presentation data are required, and if 
both are present all programs must take care to maintain 
consistency. 


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