[gurps] [VehicleML] purpose and overall design
Onno Meyer
Onno.Meyer at gmx.de
Thu Feb 19 02:12:15 CST 2009
> I would like this project to become the bases for gurps CD-ROM project (
> http://www.sjgames.com/gurps/cdrom/) or for someone who has 100+ gurps books
> and want to create a world with the same detail as star trek, starwars etc
>
> tom_a_sparks
SJG is producing GURPS 4E right now. Support for vehicles in
4E remains incomplete - there is Spaceships (which I own but
haven't used yet) and a bit in High Tech. While there is
some activity for 3E in the form of PDFs, I doubt they would
do a major project.
That leaves a fan-based project, which has to step carefully
to respect all applicable copyrights. A vehicle collection
on the net looks like proper use of Vehicles, but a vehicle
design program certainly needs a SJG license.
In my last mail, I talked about Content and Presentation
variants like MathML. What do you think about this?
<vehicles>
<vehicle>
<metadata>
...
</metadata>
<introduction>
...
</introduction>
<presentation>
...
</presentation>
<content>
...
</content>
</vehicle>
<vehicle>
<metadata>
...
</metadata>
<introduction>
...
</introduction>
<presentation>
...
</presentation>
<content>
...
</content>
</vehicle>
</vehicle>
Either content or presentation data are required, and if
both are present all programs must take care to maintain
consistency.
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