[gurps] Building a VehicleML
Onno Meyer
Onno.Meyer at gmx.de
Wed Feb 18 02:42:20 CST 2009
> a few changes I think are needed
>
> only one <notes></notes> use the xhtml body tags
> <gmnotes></gmnotes> same as <notes> but the GM private notes about the
> vehicle
There are three or four kinds of notes, which need different
treatment:
* Design notes of the writeup format, cf Vehicles Lite. Those
are part of the writeup itself.
* Rules notes, not part of any official format, to clarify
which rules sets and errata versions were used. Again, I
consider those part of the writeup itself.
* Writer's notes, like "another one for John Doe's game." If
a writer wants them in, we should respect that and make
them part of any rendering. Could be a disclaimer or the
like, not fair to dump that optionally.
* Notes by others, like the GM of a game. I'm terribly uneasy
about those - I want to control what goes out with my name
on it.
> remove <week> add the week number to the bottom <notes>
For v.o.t.w., week is a key metadatum.
> <date> needs to be broken up into <day>, <month> and <year>
Or clarify that is follows iso 8601. OTOH, that is the W3C
standard, so it could be the default.
> <copyright> for the copyright notice
How we render that depends on the medium. It could well be
the circled c rather than "all rights reserved".
> <email> for email address of author
Nope. These days, publishing email is an invitation to spam.
Besides, for lots of writers I don't have current addresses.
> all <size>/<aspeed> and like need a measurement attribute
> <size measurement="USinch" >123x82x30</size>
If it is not interpreted as text field, we should also
make it length/width/height.
> <aspeed measurement="USmph">2,360</aspeed>
In that case, it should be
<aspeed measurement="mph">2360</aspeed>
to make it a genuine number. Except that I can't think
of anything other than (US or international) mph in that
field, so the attribute is rather pointless.
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