[gurps] Building a VehicleML

Craig Roth craig.roth at gmail.com
Tue Feb 17 14:33:33 CST 2009


On Tue, Feb 17, 2009 at 2:53 PM, Onno Meyer <Onno.Meyer at gmx.de> wrote:

> > XML is much, much stricter than HTML and should really only be written
> > by computer programs.  That is also a strength: it is much easier for a
> > computer to read it because it does not need to guess what the author
> > meant by a particular tag combination.
>
> I fear I will have to transcribe a couple of hundred
> vehicles by hand, no program could be that good :-(
>
> > The VehicleML proposal sounds like a plan to create a set of XML tags
> > and give them meaning so that vehicles can be shared between software
> > programs and easily converted from VehicleML into XHTML and other
> formats.
>
> I want to make my Vehicle of the Week archive accessible
> on my homepage in something better than plain ASCII text
> files. My current idea is to transcribe the archive into
> an 'universal vehicle format', which can be turned into
> HTML or PDF at the touch of a button.
>
> Currently I'm working on a VehicleML to PDF transformation,
> partly because I'm leaning towards PDF for my homepage and
> partly because I do XML to PDF at work. But the beauty of
> the concept is that I could do HTML relatively quick, too.
>

There are programs that can "wrap" selected text with HTML tags (that is, to
place, for example, a <H1> at the beginning of a selected piece of text, and
a </H1> at the end). With a list of tags, I could probably whip up a Visual
Basic text editor that could make the necessary tag-wraps for you to use.

(I'd do something more generic, but I am TERRIBLY out of practice)

-- 
Craig Roth
craig.roth at gmail.com


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