[gurps] Building a VehicleML
Tom Sparks
tom_a_sparks at yahoo.com.au
Wed Feb 11 03:47:58 CST 2009
I like your VehicleML
Could a EquipmentML and npcML be created ?
What license are you putting the VehicleML under (GNU GPL, etc)?
tom_a_sparks
Please avoid sending me Word or PowerPoint attachments.
See http://www.gnu.org/philosophy/no-word-attachments.html
----- Original Message ----
From: Onno Meyer <Onno.Meyer at gmx.de>
To: The GURPSnet mailing list <gurpsnet-l at sjgames.com>
Sent: Wednesday, 11 February, 2009 7:12:29 PM
Subject: [gurps] Building a VehicleML
For years, I have waited with the next generation of my vehicle
archives. On the one hand, the number of entries makes a modern
format necessary, on the other hand there are so many entries
that any new format will be outdated by the time I finish the
conversion.
So I started to think about a generic XML format for vehicles,
which could be transformed into html or the like. (In the real
world, I'm turning XML into PDF and a colleague does WordML.)
The key is getting the generic XML right. What do you think
about this? I haven't done a DTD yet, but the two examples
should make GT:Starships variant of the format clear.
<vehicles>
<vehicle id="1">
<meta>
<title>Hyalearl, 100-ton Sulieman-Class Scout/Courier</title>
<week>698</week>
<date>2008-03-10</date>
<copyright>2008</copyright>
<writer>Onno Meyer</writer>
<tech>10</tech>
<background>Traveller</background>
<version>1.0</version>
</meta>
<writeup rules="GTStarships">
<intro>
The Hyalearl is a Scout/Courier assigned to the Security Branch of the Imperial Interstellar Scout Service. She is armed with two 500mm missile racks and one 250-MJ laser in the dorsal turret. The starboard cargo bay holds the usual air/raft hangar, but the port bay has been modified with a drop capsule system, low berths and a small surgery. The Scout/Courier is no real special ops craft, but she can jump into tight spots and get out again ...
</intro>
<intro>
The ship has heavy compartmentalization. A typical crew consists of a captain/pilot, an astrogator, an engineer and five security troops. The listed payload includes an air/raft, 16 drop capsules, 18 missiles, two EW drones and 40 stons of general cargo.
</intro>
<subassemblies>VGSL Hull +8, Turret +5</subassemblies>
<powertrain>Engineering, 3 Jump Drive, 20 Maneuver</powertrain>
<fuel>20 Jump Fuel Tank</fuel>
<occupancy>4 Staterooms, 4 Low Berths</occupancy>
<cargo>8 dtons</cargo>
<armors>
<armor subassembly="All" F="4/200" RL="4/200" B="4/200" T="4/200" U="4/200"/>
</armors>
<weapons>
<weapon count="2" name="500mm Missile Racks" subassembly="Turret" facing="F"/>
<weapon count="1" name="250-MJ Turret Laser" subassembly="Hull" facing="F"/>
</weapons>
<equipments>
<equipment subassembly="All">Basic Stealth; Basic Emission Cloaking</equipment>
<equipment subassembly="Hull">Utility; two Fuel Processors; compact, hardened Basic Bridge with Planetary Survey Add-On; Drop Capsule Ready Rack; Drop Capsule Launcher; Spacedock (for one 0.5-dton air/raft); Sick Bay</equipment>
</equipments>
<statistics>
<size>123'x82'x30'</size>
<payload>71</payload>
<lwt>379</lwt>
<volume>100</volume>
<maint>26 mh/day</maint>
<price>MCr30.4</price>
<ht>12</ht>
<hps>
<hp subassembly="Hull">15,000</hp>
<hp subassembly="Turret">1,200</hp>
</hps>
<saccel>2.1 Gs/2.6 Gs empty</saccel>
<jump>2</jump>
<aspeed>2,360 mph</aspeed>
</statistics>
</writeup>
</vehicle>
<vehicle id="2">
<meta>
<title>Covert System Defense Satellite</title>
<week>696</week>
<date>2008-02-25</date>
<copyright>2008</copyright>
<writer>Onno Meyer</writer>
<tech>10</tech>
<background>Traveller</background>
<version>1.0</version>
</meta>
<writeup rules="GTStarships">
<intro>
The CSDS is a low-cost alternative to a crewed System Defense Boat or starfighter. Powered down, the satellite can remain in orbit for a long time. Remote control from a surface base provides fire control data and launch orders, thereby avoiding controversy about armed robots.
</intro>
<intro>
The Covert System Defense Satellite has an extra-heavy planetoid hull with total compartmentalization. The exact distribution of armor varies from satellite to satellite. The payload are thirty 500mm missiles.
</intro>
<subassemblies>Planetoid Hull +6</subassemblies>
<powertrain>1 Maneuver</powertrain>
<occupancy>(only in Cockpit)</occupancy>
<armors>
<armor subassembly="All" F="4/793" RL="4/821" B="4/805" T="4/832" U="4/791"/>
</armors>
<weapons>
<weapon count="3" name="500mm Missile Racks" subassembly="Hull" facing="F"/>
</weapons>
<equipments>
<equipment subassembly="Hull">Cockpit</equipment>
</equipments>
<statistics>
<size>25'x20'x10'</size>
<payload>32</payload>
<lwt>678</lwt>
<volume>10</volume>
<maint>8 mh/day</maint>
<price>MCr2.86</price>
<ht>9</ht>
<hps>
<hp subassembly="Hull">12,000</hp>
</hps>
<saccel>0.06 Gs</saccel>
</statistics>
</writeup>
</vehicle>
</vehicles>
This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. My site is down for rebuilding, but sooner or
later the old stuff should reappear at omeyer.gmxhome.de
Onno Meyer, 2008-03-10
Hyalearl, 100-ton Sulieman-Class Scout/Courier v1.0 (GURPS Traveller TL10)
Copyright 2008 by Onno Meyer
The Hyalearl is a Scout/Courier assigned to the Security Branch of the
Imperial Interstellar Scout Service. She is armed with two 500mm missile
racks and one 250-MJ laser in the dorsal turret. The starboard cargo bay
holds the usual air/raft hangar, but the port bay has been modified with
a drop capsule system, low berths and a small surgery. The Scout/Courier
is no real special ops craft, but she can jump into tight spots and get
out again ...
The ship has heavy compartmentalization. A typical crew consists of a
captain/pilot, an astrogator, an engineer and five security troops. The
listed payload includes an air/raft, 16 drop capsules, 18 missiles, two
EW drones and 40 stons of general cargo.
Subassemblies: VGSL Hull +8, Turret +5.
Powertrain: Engineering, 3 Jump Drive, 20 Maneuver.
Fuel: 20 Jump Fuel Tank.
Occ: 4 Staterooms, 4 Low Berths. Cargo: 8 dtons
Armor F RL B T U
All: 4/200 4/200 4/200 4/200 4/200
Weaponry:
250-MJ Turret Laser [Turret].
2x500mm Missile Racks [Turret].
Equipment
All: Basic Stealth; Basic Emission Cloaking. Hull: Utility; two Fuel
Processors; compact, hardened Basic Bridge with Planetary Survey
Add-On; Drop Capsule Ready Rack; Drop Capsule Launcher; Spacedock
(for one 0.5-dton air/raft); Sick Bay.
Statistics
Size: 123'x82'x30' Payload: 71 stons Lwt.: 379 stons
Volume: 100 dtons Maint.: 26 mh/day Price: MCr30.4
HT: 12. HPs: 15,000 [Hull] 1,200 [Turret]
sAccel: 2.1 Gs/2.6 Gs empty Jump: 2 aSpeed: 2,360 mph
This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. My site is down for rebuilding, but sooner or
later the old stuff should reappear at omeyer.gmxhome.de
Onno Meyer, 2008-02-25
Covert System Defense Satellite v1.0 (GURPS Traveller TL10)
Copyright 2008 by Onno Meyer
The CSDS is a low-cost alternative to a crewed System Defense Boat or
starfighter. Powered down, the satellite can remain in orbit for a long
time. Remote control from a surface base provides fire control data and
launch orders, thereby avoiding controversy about armed robots.
The Covert System Defense Satellite has an extra-heavy planetoid hull
with total compartmentalization. The exact distribution of armor varies
from satellite to satellite. The payload are thirty 500mm missiles.
Subassemblies: Planetoid Hull +6.
Powertrain: 1 Maneuver.
Occ: (only in Cockpit)
Armor F RL B T U
All: 4/793 4/821 4/805 4/832 4/791
Weaponry
3x500mm Missile Racks [Hull:F].
Equipment
Hull: Cockpit.
Statistics
Size: 25'x20'x10' Payload: 32 Lwt.: 678 stons
Volume: 10 dtons Maint.: 8 mh/day Price: MCr2.86
HT: 9. HPs: 12,000 [Hull]
sAccel: 0.06 Gs
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