[gurps] Autogyro performance
Anthony Jackson
ajackson at iii.com
Mon Apr 6 15:09:32 CDT 2009
Hal wrote:
>
> If GURPS doesn't meet expectations to the point where the rules design do
> not permit real life designs to function, but VDS design rules do permit
> real world designs to be created via its rules - then clearly VDS design
> rules are better at achieving the goal of game construct vehicles (of the
> autogyro type at least) than is GURPS. So why bother to dig up a text that
> you can't read or understand, trying to fix game rules that you can
> understand?
Because just because the formula produces usable numbers doesn't mean
those numbers bear significant relationship to reality. Basic
aerodynamic formulas aren't that hard, but it sounds like autogyros
operate in the speed range where conventional fixed-wing formulas break
down, and the equations used there (and also used for helicopters and
flapping wings) are fairly impractical without a computer.
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