[gurps] [VEHICLE] of the week 731 ? Planetary Defense Battery
Onno Meyer
Onno.Meyer at gmx.de
Thu Oct 30 13:46:37 CDT 2008
> > Neat idea!
> >
> > How about a waterborn (possibly submersible for additional stealth and
> > storm protection) version of this to make it easier to give more
> > world-wide coverage of water rich planets?
>
> Yes and no. As described, this one is for a world somewhere between Mars
> and Luna, or perhaps slightly more atmosphere. Note the life support.
I posted this on a JTAS discussion board:
I have thought a bit about the chance of submarines (or submerged
System Defense Boats) against orbiting starships. My thoughts are
still incomplete, but perhaps you have something to add ...
* Meson guns can hit a submerged target just as easily as any
other target within range.
X-ray lasers will have a substantially reduced range, but a
low orbit is not all that far by space combat standards.
Traveller missiles are actually Vehicles, so the rules for
missile fire in VE don't count.
* Radscanners with a halfway decent range can detect subs, but
they are not targeting-capable sensors (i.e. they detect the
approximate bearing, not exact positions). A submarine with
radical emission cloaking might have a signature of -6, and
LEO is a speed/range of -30. Take a Heavy Radscanner with a
scan rating of 42, and a halfway decent operator, and the
approximate position becomes clear ...
* As far as targeting goes, ladar seems to be the best bet.
Any AESA can function as a ladar, at -2 to scan. Scanning
through a body of water gives another -8 (p. VE171) and
Starships lists the vacuum ranges (another -6). Since
TL10 deceptive jammers function against ladar, the sub
might have a signature around -18. On the plus side, the
radscanner is a prior contact for +4. But combined with
the -30 for range, not even the UHv. AESA has a chance.
Things look quite different with TL9 sensors vs. TL9
submarines since jammers are out of the game.
* Densitometers are worthless because they scan only one
cubic yard per seconds. Odds against successful contact
are astronomical.
Summarized, a starship will know roughly were subs or SDBs
are hiding, and it could hit them if it knew exactly where
they are, but it cannot get this kind of exact data.
That means a sub or SDB with accurate targeting data from
passive surface sensors can engage starships without fear
of retaliation ... until the invader drops hunter subs to
take the fight to the oceans.
At TL10, sonar has a maximum nominal range of 200 miles
and hence scan 25. Unfortunately, VXi25 has Extreme Sound
Baffling at -24.
... best hope for an accidental ramming.
More information about the GurpsNet-L
mailing list