[gurps] Regular vs Melee type spells question

Captain Joy captainjoy at mac.com
Fri Oct 10 00:53:07 CDT 2008


On Oct 9, 2008, at 9:33 PM, Jeff Wilson wrote:

> So just waving your hand or Staff through a victim's hex is worth a  
> -1 to the Regular spell you are trying to zap them with.

So, for Regular spells, the distance penalties are as follows:

0 yards: -1 (i.e. close, but not touching)
1 yards: -1
2 yards: -2
3 yards: -3
etc.

Not, this is not what Eric Funk said.  If I understood him correctly,  
he claimed:
0 yards: -0 (i.e. close, but not touching)
1 yards: -1
2 yards: -2
3 yards: -3
etc.
--
"All signs fail in dry weather." -- my dad
captainjoy at mac.com






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