[gurps] Regular vs Melee type spells question
Captain Joy
captainjoy at mac.com
Thu Oct 9 05:01:04 CDT 2008
On Oct 8, 2008, at 6:03 PM, Eric Funk wrote:
>> ...for a Regular type spell, I don't
>> think you can have have your spell go off *and* attack in the same
>> round. Am I wrong about that?
>
> incorrect. yes, I'm afraid that you are mistaken.
>
> Regular are the most common, with effects activating /immedately/
> after casting is complete. (see "Casting Spells" paragraph 4 p.
> B235) This also applies to Area, Information, and Enchantment spells.
B235 "Casting Spells" first paragraph: "...take the Concentrate
maneuvers for the requisite number or turns.... At the end of the
last second of concentration, make a success roll for the spell....
Its effects take place immediately."
From this I read that if I want to cast a Regular spell that takes 1
second to cast, then my action for that combat round is to take the
Concentrate maneuver. I can not take a Concentrate maneuver *and* a
Step and Attack maneuver in the same round can I?
> A Melee or Missile spell is special in that its effect is created in
> hand, possibly enlarged, and then released at an unspecified
> subsequent turn.
Exactly. First one or more Concentrate maneuvers for the Melee or
Missile spell. Then, on the next or later rounds, you make a separate
attack roll, and if successful, the spell energy hits its mark (and
adds its damage to whatever damage the attack itself does).
I think I see my confusion. Neither Regular nor Melee type spells
allow you to Concentrate and Step & Attack in the same round. When I
originally asked "can have have your spell go off *and* attack in the
same round", I meant "attack" to mean an actual melee attack maneuver--
not simply the attack-like nature of the spell going off.
In my case, I have a druid with the Dehydrate spell. It's a Regular
spell, so I can't cast it and store it so that it's goes off during
the next round when I strike somebody. I.e. I can't get the damage
for the Dehydrate spell and punch damage in the same round.
But this brings me back to my first question. If I want to touch
someone as my Dehydrate spell goes off, and they don't want to be
touched, how does that work? Since my action that round was to
Concentrate, do they automatically resist my attempt to touch them
since I can't make a melee attack that same round?
--
"All signs fail in dry weather." -- my dad
captainjoy at mac.com
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