[gurps] Re: Waterworld / Sequest DSV

Ben Finney bignose+hates-spam at benfinney.id.au
Thu Nov 27 23:59:27 CST 2008


Tom Sparks <tom_a_sparks at yahoo.com.au> writes:

> What rules/books would I need to create a Water World?

The “Blue Planet” RPG <URL:http://www.blueplanet-rpg.com/> is
entirely set on a water planet (apart from a little background
justification of how humans got there from Earth), with several
supplementary setting books. The “GURPS Blue Planet” worldbook
<URL:http://www.sjgames.com/gurps/books/blueplanet/> is a good
adaptation with lots of depth and exploration of the rules
implications of gaming in such a world.

> What rules/books would I need to create a Sequest DSV world?

The Transhuman Space setting book “Under Pressure”
<URL:http://www.sjgames.com/transhumanspace/underpressure/> has lots
of rules and setting detail for underwater habitats and advantures,
both on Earth and elsewhere in the Solar system.

-- 
 \       "Those who will not reason, are bigots, those who cannot, are |
  `\        fools, and those who dare not, are slaves." —“Lord” George |
_o__)                                                Gordon Noel Byron |
Ben Finney



More information about the GurpsNet-L mailing list