[gurps] Re: Waterworld / Sequest DSV
Ben Finney
bignose+hates-spam at benfinney.id.au
Thu Nov 27 23:59:27 CST 2008
Tom Sparks <tom_a_sparks at yahoo.com.au> writes:
> What rules/books would I need to create a Water World?
The “Blue Planet” RPG <URL:http://www.blueplanet-rpg.com/> is
entirely set on a water planet (apart from a little background
justification of how humans got there from Earth), with several
supplementary setting books. The “GURPS Blue Planet” worldbook
<URL:http://www.sjgames.com/gurps/books/blueplanet/> is a good
adaptation with lots of depth and exploration of the rules
implications of gaming in such a world.
> What rules/books would I need to create a Sequest DSV world?
The Transhuman Space setting book “Under Pressure”
<URL:http://www.sjgames.com/transhumanspace/underpressure/> has lots
of rules and setting detail for underwater habitats and advantures,
both on Earth and elsewhere in the Solar system.
--
\ "Those who will not reason, are bigots, those who cannot, are |
`\ fools, and those who dare not, are slaves." —“Lord” George |
_o__) Gordon Noel Byron |
Ben Finney
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