Re: [gurps] [VEHICLE] of the week 732 ? Land Dreadnought

Clinton N. Fell FELL_CLINTON_N at cat.com
Mon Nov 3 16:42:43 CST 2008


Another interesting design.  A couple of questions though.  What are the 
IFF and Radar Detector for?  At 3rd edition TL6 radars are still mostly on 
ground stations, Medium and Large bombers, and night fighters.   The 
bombers may be a threat to this, but I'm not sure that passive radar 
detection is the way to go here. 

Why not some additional top armor?  Airborne threats seem to be one of the 
largest weaknesses of this system (the AA will certainly discourage it 
however).  The other standard response to this at TL6 (besides an intrepid 
band of heroes) would be indirect fire Field Artillery.   The turrets can 
probably take a decent hit but the body is a bit thin.  I'm betting an 
88mm or so could do some damage.  Granted indirect fire vs a mobile target 
isn't the best but I would hate to have my nefarious plans disrupted by a 
lucky shot from some schmuck 4 miles away.

And one more thing.  How about two V-2 style rockets launchable from the 
rear section?  Nefarious bad-guys with an agenda would love to be able to 
launch their chemical or biologic agents on unsuspecting cities unless 
their demands are met.  Plus then it would look even more like an Ogre. 
87)

Thanks,

Clint

gurpsnet-l-bounces at sjgames.com wrote on 11/03/2008 11:57:51 AM:

> Caterpillar: Confidential Green Retain Until: 12/03/2008 
> 
>   This is a weekly posting with GURPS vehicles (and the like) to the 
> GURPSnet mailing list. I grant the permission for all non-commercial 
> redistribution of my work, but I would like to know if you put it on 
> a website or the like. My site is down for rebuilding, but sooner or 
> later the old stuff should reappear at   omeyer.gmxhome.de
>   Onno Meyer, 2008-11-03
> 
> Land Dreadnought v1.0 (TL6)
>   Copyright 2008 by Onno Meyer
> 
>   This super-heavy tank might work on paper, in the minds of delusional 
> dictators, or as the mobile headquarters of a cinematic Archvillain. In 
> the latter case, there will be exploitable flaws, like a million to one 
> chance to hit the thermal exhaust port with a proton torpedo ... 
>   The Land Dreadnought has two linked sections, each with a primary gun 
> turret and a secondary air defense mount. The hull is ringed by twin MG 
> mounts. The forward section holds the crew quarters, with a comfortable 
> cabin for the Archvillain and spartan bunks for the henchmen, workshops 
> for maintenance, a prison cell for any captured Steel-Jawed Heroes, and 
> an artillery plotting table. In a regular army, the luxury cabin would 
> be replaced by a small surgery or the like. The rear section holds the 
> 9 MW main diesel, the 1 MW auxiliary diesel and the fuel tanks. 
>   At routine travel speed, the engines burn 400 gallons of diesel per 
> hour. A full load of fuel, ammunition and provisions is $145,360. 
> 
> Subassemblies: Articulated Body +7, two full-rotation Turrets +5, four 
>   Tracks +6, two full-rotation Open Mounts +2. 
> Powertrain: 9,000-kW tracked drivetrain; 9,000-kW standard diesel; 
>   1,000-kW standard diesel; 128,000-kWs lead-acid battery.
> Fuel: 20,000 gallons diesel (fire on 9).
> Occ: 24 RCS (16 in Body, 4 in each Turret), 6 XCCS (3 in each Open 
>   Mount), 18 bunks, luxury cabin.
> Cargo: 460 cf.
> 
> Armor             F       RL       B       T       U
> Body:          4/1,000   4/200   4/200   4/100   4/100
> Turrets:       6/1,600   4/300   4/300   4/300
> Tracks:          4/100   4/100   4/100   4/100   4/100
> Open Mounts:      4/48
> 
> Weaponry
> 200mm Autocannon [Tur1:F] (50 rounds) +0.
> 200mm Autocannon [Tur2:F] (50 rounds) +0.
> 8 20mm Autocannon [OM1:F] (750 rounds each) +0.*
> 8 20mm Autocannon [OM2:F] (750 rounds each) +0.*
> 2 7.7mm MGs [Bod:F] (2,000 rounds each) +0.**
> 8 7.7mm MGs [Bod:R] (2,000 rounds each) +0.**
> 8 7.7mm MGs [Bod:L] (2,000 rounds each) +0.**
> 2 7.7mm MGs [Bod:B] (2,000 rounds each) +0.**
> *Linked.
> **Linked in pairs.
> 
> Equipment:
>   Body: Casemate mounts for 7.7mm MGs; two very long range radios; two 
> 5-mile searchlights; two sets of precision navigation instruments; IFF; 
> fire direction center; advanced radar detector; 12 decoy dischargers; 
> two fire extinguisher systems; mechanic workshop; brig (4 bunks); 30-man 

> environmental controls; 450 man-days of provisions. Turrets: Universal 
> mount for 200mm Autocannon; fire extinguisher system. Open Mounts: 
> Universal mounts for 20mm Autocannon. 
> 
> Statistics
> Size: 80'x40'x45'   Payload: 100 tons      Lwt.: 1,000 tons
> Volume: 50,180 cf   Maint.: 28 man-hours   Price: $33,780,940
> 
> HT: 8.   HPs: 30,000 Body, 9,000 each Turret, 7,500 each Track, 250 each 

>               Open Mount
> 
> gSpeed: 30   gAccel: 2   gDecel: 20   gMR: 0.125   gSR: 7
> Ground Pressure Moderate. 1/2 Off-Road Speed.
> 
> Design Notes
>   Body is 24,000 cf, with total compartmentalization. Turrets are 3,000 
> cf, with 60 degree front slope and total compartmentalization. Tracks 
> are 20,000 cf (increased volume). Open Mounts are 90 cf, on top of the 
> Turrets. Structure is extra-heavy and advanced. Armor is advanced metal. 

> Self-sealing tanks. Mechanical controls. 63.38 cf of empty space in the 
> body and 17 cf of empty space in each turret. 3,000 rounds of 20mm AP 
> are stowed in each Open Mount, 100 rounds of 200mm APCR, 6,000 rounds of 

> 20mm AP and 40,000 rounds of 7.7mm solid are stowed in the Body. Empty 
> weight is 1,800,000 lbs. 
> 
> Weapon           Weight Volume  Cost     WPS     VPS     CPS          TL
> 200mm Autocannon 54,000 1,080   $270,000 510     3.4     $1,300    [1] 6
> 20mm Autocannon     140     2.8   $1,700   0.51  0.0034      $0.51 [2] 6
> 7.7mm MG             20     0.4     $300   0.057 0.00038     $0.029[3] 6
>   [1] APCR. [2] AP. [3] Solid.
> 
> Weapon           Ammo  Malf. Type Damage   SS Acc 1/2D  Max    RoF
> 200mm Autocannon APCR  crit. cr.  6d*40(2) 30 17  3,600 11,000  2*
> 20mm Autocannon  AP    crit. cr.  6d*3(2)  20 14  1,100  5,100  20
> 7.7mm MG         Solid crit. cr.  7d       17 13    700  3,600 20*
> 
>   The vehicle uses the design rules from Vehicles [second edition, third 

> printing, Dec 2004 errata], VXi and VXii (the armor volume rule) with 
> the text format from Vehicles Lite. 
> 
> 
> Next Week: If it works out, a submersible space defense boat.
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