[gurps] G3E - Need help with Handgun stats

Bay Grabowski bay at umail.ucsb.edu
Tue Mar 25 07:53:47 CDT 2008


No, no, the proper skill you would use with such a handgun is not *Guns* 
but Intimidation! Sure, they may be a bit naf at actually hitting 
anything, but wave that in their face and they will be happy to hit 
themselves for you.

Bay

Thomas Thrien wrote:
> 
> 
> ----------| Am 25.03.2008 13:14 schrieb rekres: |----------
>> On Tue, Mar 25, 2008 at 6:01 AM, Thomas Thrien <tquadrat at gmx.net> wrote:
>>  
>>> ----------| Am 25.03.2008 03:00 schrieb Brandon Cope: |----------
>>>  > Of course, the ST 17 means that virtually all firers will take 
>>> double recoil penalties.
>>>  >
>>>  > Brandon
>>>  >
>>>  ... and this matches with reality; ...
>>>
>>>  So what practical use will have a handgun with such a caliber when 
>>> it is
>>>  at least as dangerous for the firer than for the target? It is bulky,
>>>  heavy, expensive - and really loud if used. So why going for a .600NE
>>>  Revolver when I can get the same from a Rifle with .308 HS/HV or AP -
>>>  that does not try to kill me when I fire it?
>>>     
>>
>> IIRC, the OP stated it was for a CyberPunk style game where artificial
>> limbs with added ST would be commonplace.  I might even go so far as
>> to specify it can't be fired by an un-modified human... give a bennie
>> to those borg wannabes. :D
>>   
> I have to confess that I overlooked that the gun was meant for a 
> CyberPunk game. But to be honest, I always thought, that MinST for a 
> fireweapon should refer to the basic strength. A weapon with a recoil 
> requiring MinST 17 will definitely rock the whole body, not only your 
> arms and hands. So some mass is required to compensate that - and 
> (basic) ST is in GURPS used as a rough equivalent for mass (correct me 
> if 4E will treat this differently).
> 
> In case of a modified human with artificial limbs, I would use a formula 
> like this to get the effective ST to compensate the recoil of a fireweapon:
> 
>      (baseST + 2 x LimbST)/3
> 
> perhaps with some modifiers to baseST for overweight, fat and very fat 
> (i.e. +1, +2, +3).
> 
> And because rifles behave different from handguns (and therefore might 
> require a different calculation ...), it does not seem to be really 
> clever to do so ...
> 
> thr
> 


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