[gurps] Rifles as melee weapons
Captain Joy
captainjoy at mac.com
Mon Mar 17 09:57:38 CDT 2008
Is that 4th ed? (I don't have 4th ed. High Tech yet.)
On Mar 17, 2008, at 7:43 AM, Roger Burton West wrote:
> On Mon, Mar 17, 2008 at 07:38:51AM -0700, Captain Joy wrote:
>> In a recent game, one of my players wanted use his phaser rifle to
>> conk a bad guy on the head.
> [...]
>
>> Can anybody point me to the official ruling on this?
>
> High-Tech p.198 under Clubs:
>
> Rifle Butt (TL4). Striking end-on with the butt of a shoulder arm uses
> the Staff skill and inflicts thr+2 crushing. Holding the gun by the
> barrel and swinging it like a baseball bat requires the Two-Handed
> Axe/Mace skill, does sw+3 crushing, and is only advisable with TL4-5
> single-shot muskets and rifles (which are built for it) the GM may
> require a HT roll to avoid breakage for other firearms. In general,
> TL4-6 long arms have Reach 1, 2*, while TL7-8 models are Reach 1.
> Sidearms use Pistol Whipping (p. 93).
>
> R
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--
Captain Joy
captainjoy at mac.com
"[Democracy] can only exist until the voters discover that they can
vote themselves largesse from the public treasury." --Alexander
Tytler (author unverified)
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