[gurps] Harry Dresden?
Eduardo Alvarez
ppunga at yahoo.com
Tue Mar 11 22:56:34 CDT 2008
--- Lucas Bodnyk <daletheladrien at yahoo.com> wrote:
> I've got a player who wants to do a Dresden-clone in
> a
> supernatural adventure I'm gearing up for. I'm
> having
> trouble figuring out how to model Harry's magical
> focuses alongside the GURPS magic system. In
> addition, he needs to model bob the spirit of
> intellect as an ally. I'd like to do this in 300
> points or less.
>
> Anyone got any bright ideas?
Well, before I have some ideas, but, how far into the
books are you?
The magical system in the books feels more like the
ritual magic system explained in B242. you
*definitely* want to make the setting low mana, and/or
require magicians to use foci for their spells
(Dresden's blasting rod and staff, for example).
Bob is an ally, definitely. He has the spirit
meta-trait, but without the "affect substancial"
enhancement that the meta-trait has. I'm not sure how
I'd mold the fact that he can only get out of the
skull with permission (a vow? a dependency? a
compulsive behavior?). He's definitely got Xenophilia
:)
There are a couple of points that need to be adressed
regarding both Dresden and Bob, but that goes into
spoiler territory, so I'll stop for now.
Eduardo Alvarez
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