[gurps] Re: Internet on blue planet and like worlds
Tom Sparks
tom_a_sparks at yahoo.com.au
Wed Dec 31 19:39:14 CST 2008
information from gurps blue planet book http://www.sjgames.com/gurps/books/blueplanet/
----- Original Message ----
From: Onno Meyer <Onno.Meyer at gmx.de>
To: The GURPSnet mailing list <gurpsnet-l at sjgames.com>
Sent: Thursday, 1 January, 2009 3:39:37 AM
Subject: Re: [gurps] Re: Internet on blue planet and like worlds
>Tom replied to me:
>> the colony based on an agreement get a (1) server/relay
>> the server/relay has a satellite transceiver
>> 50 to 100 miles wireless mesh network transceiver (colony to colony)
>> 25 to 50 miles wireless mesh network transceiver ( to / from users)
>When you say colony, do you mean the worldwide program, each
>individual town or something in between?
the towns on the cluster islands
depending on the cluster there is 5 to 15+ towns
>* Towns may be more than 100 miles apart, especially on a
> waterworld.
I didn't look at the maps before replying
500km/310miles would be better
there are few towns that outside of that,
but they may not want internet access
>* On the other hand, the radio rules in GURPS Vehicles don't
> worry too much about horizons. You simply get a nominal
> range, that is it.
i am awaiting my gurps vehicle book
>* Satcom transceivers are not all that expensive. Certainly less
> expensive than maintaining a relay station in the wilderness.
>* One satcom per planet is pointless. Space infrastructure only
> makes sense if many ground stations share a few sats.
under the HCC (the High Commission for Communication) directive a network of communication satellite are in place
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