[gurps] [VEHICLE] of the week 738 - Marauder Battlesuit
Onno Meyer
Onno.Meyer at gmx.de
Mon Dec 15 11:29:05 CST 2008
This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. My site is down for rebuilding, but sooner or
later the old stuff should reappear at omeyer.gmxhome.de
Onno Meyer, 2008-12-15
Marauder Battlesuit v1.0 (TL10)
Copyright 2008 by Onno Meyer
Starship Troopers was not the first and probably not the best book
featuring powered armor, but Heinlein certainly left his mark on the
genre.
The infantry battlesuit is designed for terror raids. Most missions
start with a drop from orbit, followed by a few minutes of havoc, and
end with a pickup by the retrieval boat. Integral jump jets allow the
suit to move quickly through built-up areas. Each battlesuit carries
several hundred pounds of ordnance, from the Y-Rack grenade launcher
on the back of each suit to the hand-held nuclear missiles issued to
NCOs and officers.
The fusion rockets use 1 gallon of reaction mass per minute. A full
load of HE grenades is $1,900.
Subassemblies: Body +0, two Arms -2, two Legs +0, limited-rotation
Turret -2.
Powertrain: 3.5-kW leg drivetrain, three 1,000-lb. fusion rockets;
360,000-kWs rechargeable power cells.
Fuel: 10 gallons water.
Occ: 1 battlesuit CS, rated for operators between 160 and 200 lbs.
Armor F RL B T U
All: 4/200 4/200 4/200 4/200 4/200
Weaponry
Two 40mm grenade launchers [Bod:R, Bod:L] (250 rounds total) +0.
Equipment:
Body: High-angle mounts for 40mm grenade launchers; medium radio with
scrambler; level-15 surveillance sound detector; basic radiation sensor;
IFF; radar detector; C4 hardened, small computer; 12 man-hours limited
life support. Arms: ST 200 arm motors. Turret: 5-mile multimode radar;
2.5-mile thermograph. External: Basic emission cloaking; basic stealth;
radiation shielding.
Statistics
Size: 9'x3'x3' Payload: 500 lbs. Lwt.: 2,000 lbs.
Volume: 15.75 cf Maint.: 453 hours Price: $201,125
HT: 12. HPs: 120 Body, 60 each Arm, 90 each Leg, 30 Turret
gSpeed:15 gAccel: 10 gDecel: 20 gMR: 2.5 gSR: 1
Ground Pressure Very Low. Full Off-Road Speed. Boosted Jump 100'.
Design Notes
Body is 6 cf. Arms are 0.75 cf each. Legs are 3.75 cf each. Turret
is 0.75 cf. Structure is extra-heavy and expensive. Armor is advanced
metal. Seal. Sealed tanks. Computerized controls. 0.175 cf of empty
space. 250 rounds of 40mm HE are stowed in the body. Empty weight is
1,500 lbs.
Weapon Weight Volume Cost Power WPS VPS CPS TL
40mm Grenade Launcher 12 0.24 $3,600 240 0.32 0.0032 $7.6[1] 10
[1] HE, also fires CHEM (napalm).
Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF
40mm Grenade Launcher HE ver. Exp. 6d*3[4d] 14 12 640 3,700 8*
CHEM ver. Exp. 6 yards 14 12 640 3,700 8*
The vehicle uses the design rules from Vehicles [second edition, third
printing, Dec 2004 errata], Mecha, VXi and VXii (including the armor
volume rule) with the text format from Vehicles Lite.
Next Week: A SeaQuest clone.
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