[gurps] PBEM
Kurt Feltenberger
kfeltenberger at yahoo.com
Tue Apr 22 20:42:00 CDT 2008
Holmes, Erik wrote:
> I think the Number One rule for a successful PBEM is this: Think of ways
> to let the players do as much of the work as possible.
>
>
>
> Shoby187
>
To add to this...
1. Use pictures if possible. I've run PBEMs for over ten years and I
have a file with pictures I've collected on the net so I can say, "This
is what you see, with this change..." It might mean I change an
encounter slightly to better match the picture, but in the end it saves
time.
2. I tend to do skill rolls infrequently; if it's something that's
non-stressful and that they should be able to do, I let it slide. If
it's stressful, like repairing the shields as the bad guys close in,
then a roll will be required.
3. I use dialog...a lot. If the PCs can talk their way through
something, then I don't bother rolling.
Just some ideas.
Kurt
--
Kurt Feltenberger
kurt at thepaw.org/kfeltenberger at yahoo.com // http://www.teotwawki.net
“Before today, I was scared to live, after today, I'm scared I'm not living enough." - Me
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