[gurps] 3rd Ed Question

Holmes, Erik Erik.Holmes at marriott.com
Tue Oct 30 11:26:19 CDT 2007


Just as a side note, a cat is a pretty weak form. If this is part of a
Shape shifting ability, in other words, completely under the characters
control, then I would consider it a low cost, minor, power. If on the
other hand the character is some kind of were-creature and is forced to
take the shape of a domestic housecat at times then I would consider
this a disadvantage.

Erik Holmes | Area Systems Technician, San Diego Market
619.230.8370

>-----Original Message-----
>From: gurpsnet-l-bounces at sjgames.com
[mailto:gurpsnet-l-bounces at sjgames.com] On Behalf Of Susan
>Koziel
>Sent: Tuesday, October 30, 2007 7:28 AM
>To: The GURPSnet mailing list
>Subject: Re: [gurps] 3rd Ed Question
>
>Excellent, Thanks all!
>My basic book is with the player who wants the multiform character -
and the rest of my GURPs library
>is with me.... until Friday when I need this info - how conveeenient -
not!
>So I was having issues coming up with some of the numbers and
advantages.
>You also forgot claws 15pnts.
>Horizontal is the disadvantage they list in the shapeshifters book when
they templated the wolf - but
>they also listed four feet as an advantage - the one cancelled out the
other so I wasn't going to
>mention it. I agree with you on the inconvienient size issue. I'm not
going to play around with the
>age thing - the player is new to GURPs and will have enough to think
about without having to track
>her character aging at different rates.... but the extra sleep - good
call.
>-Sue
>
>----- Original Message ----
>From: "hal at buffnet.net" <hal at buffnet.net>
>To: The GURPSnet mailing list <gurpsnet-l at sjgames.com>
>Sent: Tuesday, October 30, 2007 7:12:20 AM
>Subject: Re: [gurps] 3rd Ed Question
>
>Hi Sue,
>  Breaking it down as I did, I'm sure that it can be exanded even
further,
>but this is what I get thus far...
>
>-61 points
>
>ST: 3 [-36]
>IQ: 10 [0]
>DX: 10 [0]
>HT: 13/3 [30]
>Move: 5 Dodge: 5 Speed: 5.75
>Damage: Punch: 1d-9; Kick: 1d-7; Thrust 1d-7; Swing 1d-7.
>Advantages Dark Vision [25]; Catfall [10].
>Disadvantages Color Blindness [-10]; No Fine Manipulators [-30].
>
>I didn't include anything for speed or anything, so that has to change
one
>way or another.  The Inconvienent size attribute may come into play,
but
>then you get the benefit of having the smaller size for being able to
get
>in and out of locations.  The Inconvienent size disadvantage if I
recall
>correctly, stems from "compared to a normal member of the society
you're
>interacting with".  If a player came to me and said "I think the cat
form
>should have this disadvantage" my response to me is "Are you always in
cat
>form?  Do you have a choice to interact with humanity as in human form
or
>cat form?" etc.  On that basis alone I'd rule out inconvienent size.  I
>don't recall if quadrupedal stance is a disadvantage or not (Is that
the
>horizontal disadvantage?).  If you want to get cute about it?  Cats
>generally have a shorter lifespan than humans do.  If you wanted to,
you
>could treat each "day" in cat form as accelerated aging such that the
>person just aged 4 days give or take.  Also?  Cats sleep about 16 hours
per
>day on average (or so a cat magazine I read in a vet's office referred
to)
>- so you may want to include the needs extra sleep disadvantage.  I
think
>it is all up to how you want to portray the cat form in your campaign.
Me?
>I get a ballpark figure of -61 just off the top of my head.  Oh, almost
>forgot: Hereditary enemy: dogs ;)
>
>      Hal
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