[gurps] [VEHICLE] of the week 675 – Comet-class 600-ton Liner

Onno Meyer Onno.Meyer at gmx.de
Mon Oct 1 11:16:38 CDT 2007


  This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. My site is down for rebuilding, but sooner or 
later the old stuff should reappear at   omeyer.gmxhome.de
  Onno Meyer, 2007-10-01

Comet-class 600-ton Liner v1.0 (GURPS Traveller TL10)
  Copyright 2007 by Onno Meyer

  Comets operate in the thinly settled subsectors of the Imperium, where 
orbital highports are uncommon and where ships might have to refuel from 
a lake or a gas giant. 
  The Comet has a sleek hull with two decks. The bridge, cargo bay, crew 
section and engine rooms are placed on the lower deck, within easy reach 
of the starport tarmac. The passenger staterooms and a combined bar and 
lounge are located on the upper deck, with panorama viewports to observe 
alien skies. Usually her six turrets are empty, but in times of trouble 
the Liner can be armed for self-defense.
  A typical Comet has a captain, navigator, commo/sensor operator, two 
engineers and ten cooks, stewards and entertainers.

Subassemblies: VGSL Hull +9, 6xTurret +5.
Powertrain: Engineering, 18 Jump Drive, 50 Maneuver. 
Fuel: 120 Jump Fuel Tank. 
Occ: 40 Staterooms, 4 Low Berths.   Cargo: 100 dtons

Armor     F       RL      B       T       U
All:    4/100   4/100   4/100   4/100   4/100

Equipment
Hull: Utility; Fuel Processor; Basic Bridge; Gymnasium; Bar; Sickbay; 10 
  Escape Capsules.

Statistics
Size: 240'x60'x30'   Payload: 500 stons   Lwt.: 1,263 stons
Volume: 600 dtons    Maint.: 47 mh/day    Price: MCr97.9

HT: 12.   HPs: 45,000 [Hull] 1,200 [each Turret]

sAccel: 1.6 Gs/2.6 Gs empty   Jump: 2   aSpeed: 2,075 mph


Next Week: A piratical variant.


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