[gurps] [VEHICLE] of the week 680 ? Hybrid Starfighter

Gabe Johanns gjohanns at hotmail.com
Mon Nov 19 17:03:41 CST 2007


> Date: Sat, 17 Nov 2007 08:36:55 +0100
> From: Onno.Meyer at gmx.de
> Subject: Re: [gurps] [VEHICLE] of the week 680 ? Hybrid Starfighter
> To: gurpsnet-l at sjgames.com
> 
> Eric replied to me:
>  
> > > What can you do to justify small starfighters?
> > 
> > > * Cut the flight and engagement ranges. When the range is
> > 
> > or follow GURPS Mecha, and use some combination of retarded sensors or 
> > advanced ECM.
> 
> Even with retarded sensor technology, Vehicles gives a linear
> relationship between sensor volume and sensor range while the
> relationship between ship volume and sensor signature is 
> logarithmic. (That rule is fishy, BTW, but it is the one 
> Vehicles plays with.) 
> 
> So retarded sensors would hurt small fighters just as much. 

So, if sensors scaled in a logarithmic progression would this be enough to justify small starfighters? Would you not also need to scale weapon damage on a logarithmic scale also? Or do you just need to make sure weapons can do enough damage that a capitol ship must fear their armament? 

How about ECM? Anything else that in a "hard science" reality as based on current GURPS technology definitions would need to adjusted? 

There was once a post by Onno that detailed this exact post on Gurpsnet, but I can't find it in the archives right now... 

_________________________________________________________________
Put your friends on the big screen with Windows Vista® + Windows Live™.
http://www.microsoft.com/windows/shop/specialoffers.mspx?ocid=TXT_TAGLM_CPC_MediaCtr_bigscreen_102007


More information about the GurpsNet-L mailing list