[gurps] [VEHICLE] of the week 680 ? Hybrid Starfighter
Eric Funk
eric_funk_anti_spam_this_is_a_real_email_address at r3d.net
Sun Nov 11 12:30:54 CST 2007
> As Roger pointed out, the usual GURPS tech doesn't give you
> the choice. Tech that works for a fighter works for a large
> cruiser, and PT boats are not just large fighters.
> What can you do to justify small starfighters?
> * Cut the flight and engagement ranges. When the range is
or follow GURPS Mecha, and use some combination of retarded sensors or
advanced ECM.
> * Introduce restrictive rules of engagement to prevent
> 'beyond visual range' kills. No military force would
> accept such rules unless it can afford it and tries to
> gain the 'moral high ground', but non-military forces
> (like cops or bounty hunters) might well be forced to
hmm, but what would stop robbers from doing this? knowing that if they did,
the cops could use long weapons for the rest of the combat?
> * Remove large, organized groups that could afford big
> ships (i.e. governments and their military). If each
> unit is purchased by a single anarcho-capitalist or
> at best by a company, there will be no big ships.
or, perhaps there is some treaty against larger ships beyond small carrier?
(or tonnage of weapons on a craft)
RL, wasn't there an international agreement restricting warboat size?
aha, "london treaty"
http://www.allfreeessays.net/student/The_Bismark.html
(although a restriction on gun sizes would not help fighters)
-
Eric Funk
"Knowledge Brings Fear" -- Motto of Mars University, Futurama
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