[gurps] [VEHICLE] of the week 680 ? Hybrid Starfighter
Onno Meyer
Onno.Meyer at gmx.de
Sun Nov 11 09:20:48 CST 2007
> It depends whether you want "boat vs boat" or "plane vs. boat".
>
> Eric Funk
As Roger pointed out, the usual GURPS tech doesn't give you
the choice. Tech that works for a fighter works for a large
cruiser, and PT boats are not just large fighters.
What can you do to justify small starfighters?
* Cut the flight and engagement ranges. When the range is
measured in lightseconds, big weapons and sensors allow
a big ship to target a little fighter before the little
fighter can close, and swarm tactics are no solution
unless you use a FTL drive to bypass the approach.
But when fighters dodge among a cluster of asteroids or
habitats, ranges will be shorter. A little ship with a
sufficient sensor and weapon can defeat a larger, more
expensive ship with 'overkill' and 'overreach'.
* Introduce restrictive rules of engagement to prevent
'beyond visual range' kills. No military force would
accept such rules unless it can afford it and tries to
gain the 'moral high ground', but non-military forces
(like cops or bounty hunters) might well be forced to
close to knife range before they can open fire. Again
the extra capability of big ships will be wasted.
* Remove large, organized groups that could afford big
ships (i.e. governments and their military). If each
unit is purchased by a single anarcho-capitalist or
at best by a company, there will be no big ships.
* Make it necessary to cover a large volume with a
limited budget.
When all is said and done, I could see little fighters
either with a suitably advanced FTL drive or operated
by non-state-actors in a L5 or belt community.
Of course I know what's supposed to come out, and that
might skew my analysis :-)
More information about the GurpsNet-L
mailing list