[gurps] Warhead Boom question
Brandon Cope
copeab at hyperhog.net
Sun May 20 19:37:23 CDT 2007
Troy Guffey wrote:
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> - ----- Original Message -----
> From: "Onno Meyer" <Onno.Meyer at gmx.de>
>
> >> If your idea was to have fluid drops instead of splinters from a
> >> hard material, I think the effect will depend from the size of the
> >> drops, their mass and the structure of the target. But to be
> >> honest, I doubt that it will have any positive effect at all -
> >> otherwise, you would find such a grenade or warhead in the
> >> arsenals of the armies of the world. Ok, I confess that this kind
> >> of logic is not always compelling, but related to military issues
> >> it worked most of the time.
> >>
> >> Regards
> >>
> >> Thomas Thrien
> >
> > The stuff also makes quite an environmental mess. While that didn't
> > stop armies from building dirty and very effective weapons (cf DU),
> > I believe that such considerations enter the balance. Is the slurry
> > warhead good enough to justify the spills?
> >
> > OTOH, would the slurry have to be an uncommon/toxic material, and
> > could this thing make a 'forensically deniable' KE weapon?
>
> My mage/combat-engineer character is contemplating using maintainable
> Create Object to 'build' the warhead.
Unless he can build the warhead with mundane methods, he can't use magic
to create it.
--
A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab
"It has fallen upon me, now and again in my sojurns through the world, to
ease various evil men of their lives. I have a feeling it will prove thus
with the Baron."
-- Solomon Kane ("The Castle of the Devil", Robert E. Howard)
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