[gurps] elephants
Patrick Malone
malone.ps at gmail.com
Mon May 7 07:20:12 CDT 2007
On 5/7/07, Susan Koziel <kataryna_dragonweaver at yahoo.com> wrote:
> If they've seen elephants regularly before then I'd say IQ.
> If they've not seen elephants regularly - naturalist or biology.
> -Sue
I would still call it naturalist/biology, but at a plus to skill. If
it's just IQ, then having the skills doesn't help.
Pat
>
> ----- Original Message ----
> From: "Max, Dunedin, NZ" <gurpsnet-l at deltal.org>
> To: GURPSnet-L <gurpsnet-l at sjgames.com>
> Sent: Saturday, May 5, 2007 7:25:47 PM
> Subject: [gurps] elephants
>
> Some Elephants have big ears, some have small airs, they are two
> different kinds that come from two different locations.
>
> Which (4th ed) skill would be the best one for noticing that the
> elephant you are looking at is not the one you are expecting?
>
> My world only has one type, and I want the characters to slowly be
> introduced to a 'world crossing', and one aspect will be noticing
> animals of close, but not quite the correct type, ie the two different
> types of elephants,
>
> so which skill is the best... and which ones may be runners up?
>
> Suggestions?
>
> Cheers
>
>
> Max
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