[gurps] [VEHICLE] of the week 648 6/7th – Windmill Cart

Onno Meyer Onno.Meyer at gmx.de
Sun Apr 1 07:52:31 CDT 2007


  This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. My site is down for rebuilding, but sooner or 
later the old stuff should reappear at   omeyer.gmxhome.de
  Onno Meyer, April 1st, 2007

Windmill Cart v1.0 (TL7 7/8th)
  Copyright 2007 by Onno Meyer

  Sail-powered cars run into trouble once they start tacking on a busy 
highway. The obvious answer to that problem is a windmill mounted on a 
short mast. A vertical shaft transmits the wind power to a three-speed 
gearbox and the powered rear wheels. The cart has an aluminum-framed 
chassis and two open seats -– wind power does not allow much payload.

Subassemblies: Body +1, four Heavy Wheels -1, Mast -4, full-rotation 
  Open Mount -1. 
Powertrain: 10' windmill; 0.5-kW wheeled drivetrain.
Occ: 1 XCCS, 1 XCS.

Armor      F    RL     B     T     U
Body:     3/5   3/5   3/5   3/5   3/5
Wheels:   3/5   3/5   3/5   3/5   3/5
Mast:     3/5   3/5   3/5   3/5   3/5

Statistics
Size: 8'x10'x18'   Payload: 400 lbs.   Lwt.: 867 lbs.
Volume: 33.1 cf    Maint.: 465 hrs.    Price: $1,852

HT: 7.   HPs: 9 Body, 1 each Wheel, 3 Mast, 26 Open Mount

At a fresh breeze:
gSpeed: 17   gAccel: 1   gDecel: 10   gMR: 1   gSR: 3
Ground Pressure Moderate. 1/4 Off-Road Speed.

Design Notes
  Body is 25 cf. Wheels are 5 cf. Mast is 0.1 cf. Open mount is 3 cf, 
mounted on Mast. Structure is super-light and standard. Armor is open, 
standard metal. Primitive controls. 2.275 cf empty space. Empty weight 
is 467.3 lbs.
  The vehicle uses the design rules from GURPS Vehicles [2nd edition, 
3rd printing, Dec 2004 errata], VXi, VXii (the armor volume rule) and 
the text format from Vehicles Lite. 


Next Week: A 1970s adventurers' truck.


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