[gurps] [VEHICLE] of the week 648 6/7th – Windmill Cart
Onno Meyer
Onno.Meyer at gmx.de
Sun Apr 1 07:52:31 CDT 2007
This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. My site is down for rebuilding, but sooner or
later the old stuff should reappear at omeyer.gmxhome.de
Onno Meyer, April 1st, 2007
Windmill Cart v1.0 (TL7 7/8th)
Copyright 2007 by Onno Meyer
Sail-powered cars run into trouble once they start tacking on a busy
highway. The obvious answer to that problem is a windmill mounted on a
short mast. A vertical shaft transmits the wind power to a three-speed
gearbox and the powered rear wheels. The cart has an aluminum-framed
chassis and two open seats -– wind power does not allow much payload.
Subassemblies: Body +1, four Heavy Wheels -1, Mast -4, full-rotation
Open Mount -1.
Powertrain: 10' windmill; 0.5-kW wheeled drivetrain.
Occ: 1 XCCS, 1 XCS.
Armor F RL B T U
Body: 3/5 3/5 3/5 3/5 3/5
Wheels: 3/5 3/5 3/5 3/5 3/5
Mast: 3/5 3/5 3/5 3/5 3/5
Statistics
Size: 8'x10'x18' Payload: 400 lbs. Lwt.: 867 lbs.
Volume: 33.1 cf Maint.: 465 hrs. Price: $1,852
HT: 7. HPs: 9 Body, 1 each Wheel, 3 Mast, 26 Open Mount
At a fresh breeze:
gSpeed: 17 gAccel: 1 gDecel: 10 gMR: 1 gSR: 3
Ground Pressure Moderate. 1/4 Off-Road Speed.
Design Notes
Body is 25 cf. Wheels are 5 cf. Mast is 0.1 cf. Open mount is 3 cf,
mounted on Mast. Structure is super-light and standard. Armor is open,
standard metal. Primitive controls. 2.275 cf empty space. Empty weight
is 467.3 lbs.
The vehicle uses the design rules from GURPS Vehicles [2nd edition,
3rd printing, Dec 2004 errata], VXi, VXii (the armor volume rule) and
the text format from Vehicles Lite.
Next Week: A 1970s adventurers' truck.
More information about the GurpsNet-L
mailing list