[gurps] Newage Vampire (3rd ED to 4th ED)
Roger Burton West
roger at firedrake.org
Tue Sep 26 03:31:03 CDT 2006
On Tue, Sep 26, 2006 at 01:42:56PM +1200, Maxwell C. Dancer wrote:
>The disciplines are the problems I am considering, as the rest of GURPS
>isn't to hard to move from one to another, but how about things like
>Vicissitude (GURPS Vampire The Massquerade Companion VTMc117) etc.
I suspect that GURPS Thaumatology will help, since it's going to include
an updated version of Ritual Magic.
If you want to build it with standard GURPS advantages and
disadvantages, though, it shouldn't be too hard.
Fleshcraft -> Elastic Skin
Plasmic Form -> Injury Tolerance (Diffuse) + Infiltration
Breath of the Dragon -> Innate Attack
and so on. Remember that you can bind any advantage or disadvantage into
an Affliction to use it on other people. This is all going to get very
expensive in points, but that's only fair.
If you're a Pyramid subscriber, I suspect you'll find RPK's article on
rebuilding 3e-style Psionics very useful:
http://www.sjgames.com/pyramid/login/article.html?id=5766
R
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