[gurps] Conjuring a sword
Syndaryl
smirle4498 at rogers.com
Fri Nov 17 11:36:54 CST 2006
--- Shawn Fisher <safisher at swbell.net> wrote:
> In 4e, a paladin-type PC wants to perform a brief ritual (which costs
> 2 FP) to conjure up a flaming magical sword that will stay around for
> a whole combat (a minute or two), and then disappear. To use the
sword
> again, he must perform the ritual again. In between times, the sword
> is inaccessible - it's in another dimension, whatever. How would you
> write this up using Basic Set and Powers? It's clearly and innate
> attack, but Switchable, Takes Extra Time, or Preparation Required
> don't seem to quite do this. Am I missing something?
You could give him Signature Gear: My Holy Sword (Pact), and Payload
(Cosmic, Pact, Preparation Required (only to remove items, half cost),
Cost 2 FP (only to remove items, half cost), Accessability: only to
stow My Holy Sword, probably -80%)
You could handle the "only for one combat before despawning" thing as
part of the pact...
It's a bit of a cludge.
--
Emily Smirle
Zwischen Leber und Milz, passt immer noch eine Pils.
Denn wo frueher mal die Leber war, ist heute eine Mini-Bar.
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