[gurps] [3e] Gadgeteering complexities
Pauli Hakala
Pauli.Hakala at mail.suomi.net
Tue Nov 14 10:28:11 CST 2006
Joe Lofke wrote:
> Well, what about complexity for thaumatology?
>
In 3e magical items use different rules for creation
than more mundane technological gadgets. This having been
said, how exactly magic works in any given campaign is
entirely up to the GM..
-Pauli
--
"..Wings on my back, I got horns on my head. My fangs are sharp
and my eyes are red. Not quite an angel or the one that fell.."
-Lordi, Hard Rock Hallelujah, Eurovision 2006 Winner (292 points)
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