[gurps] [3e] Gadgeteering complexities

Pauli Hakala Pauli.Hakala at mail.suomi.net
Tue Nov 14 10:28:11 CST 2006


Joe Lofke wrote:
> Well, what about complexity for thaumatology?
> 

In 3e magical items use different rules for creation
than more mundane technological gadgets. This having been
said, how exactly magic works in any given campaign is
entirely up to the GM..


-Pauli
-- 
"..Wings on my back, I got horns on my head. My fangs are sharp
and my eyes are red. Not quite an angel or the one that fell.."
-Lordi, Hard Rock Hallelujah, Eurovision 2006 Winner (292 points)


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