[gurps] Mitigators (was Cyberpunk & 4e)
Michael Sarno
msarno at epix.net
Thu Jul 27 13:41:50 CDT 2006
Johannes Trimmel wrote:
>Personally i dislike rules that make getting advantages, attributes ect.
>at character generation easier or harder then with earned cps. I also
>dislike the double cost for attributes rule of 3e.
>
I agree. I never used the double cost for attributes. If the character
generation rules are balanced for starting characters, then they're
balanced for on-going characters.
-Mike
--
Michael Sarno
“The light of the soul is bright,
but dense clouds of human ignorance obscure it.”
-Deng Ming-Dao
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