[gurps] Mitigators (was Cyberpunk & 4e)

Michael Sarno msarno at epix.net
Thu Jul 27 13:41:50 CDT 2006


Johannes Trimmel wrote:

>Personally i dislike rules that make getting advantages, attributes ect.
>at character generation easier or harder then with earned cps. I also
>dislike the double cost for attributes rule of 3e.
>
I agree. I never used the double cost for attributes. If the character 
generation rules are balanced for starting characters, then they're 
balanced for on-going characters.

-Mike


-- 
Michael Sarno

“The light of the soul is bright,
 but dense clouds of human ignorance obscure it.”
	-Deng Ming-Dao




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