[gurps] Most Powerful Magic Item

Syndaryl smirle4498 at rogers.com
Wed Jul 19 08:50:13 CDT 2006


> Erik Holmes wrote:
> Most Powerful Magic Item Let's just, hypothetically, say that you
> were evil and had access to say, a Soulburner Gestalt with a few 
> million heads in it.


Assuming we stick to magic items instead of using the energy
directly...

Go for the most obscene amount of Power enchant you can get on it, and
then add Volcano, Earthquake, Windstorm, Whirlpool, Hail, Storm, Rain
of Fire and then pop off Area Effect devistation all day long. I
strongly encourage trading Energy for Skill to pump them all up to
skill 40 or 50, or adding Telecast, so you don't have to be in the
middle of the effect when it goes off.

Of course, I don't think any of those are enchantable so you'd have to
research an enchantment for each of them first >.>

Emily

--
Emily Smirle
"I hit him so hard he fell off the Internet." - Penny Arcade


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