[gurps] Cross-Dimensional Spells

Holmes, Erik Erik.Holmes at unisys.com
Thu Jul 13 11:46:19 CDT 2006


> >Pretty much one I made up. One of the main plots in my story 
> is that an ancient race of gods who had long been imprisioned has
finally been 
> >freed. In GURPS terms they would be the fathers of the Sidhe and
other gods.
> >
> >The God (actually Goddess) that the players just killed was 
> Kali. I was pretty surprised that the players managed to kill her this

> early in the game, but that's what happens when someone with
supernatural 
> strength gets a good roll vs an Utter Wall. She had an Utter Wall of
30 too :(
> 
> I'm not getting what you are implying happened here; could 
> you be more explicit?

One character (a convert from D&D :) is playing a half dragon (ie.
Magical creature) He's got wings and a 42 ST. The Goddess was protecting
herself with an Utter Wall spell cast at a skill of 30. The Dragonman
decided to Flying Tackle (literally) the Goddess. When he hit the Utter
Wall he was strong enough to break through it.

Hmm, now that I am looking through MY Grimoire it says that Utter Wall
is a combo of a Force Wall and SPELL WALL. When we had looked it up last
Friday I could have sworn it said Force Wall and Pentagram? Has this
ever been the case? Was there a version of Grimoire where Utter Wall was
a Force Wall/Pentagram combo and not a Force Wall/Spell Wall combo?

Damn, I'd hate it if that Goddess died cause I read the spell wrong . .
. :(

> >Just bits from Infinite worlds. Hmm. I really should buy Cabal.
> 
> Cabal is one of my favorite books; I bought three copies just 
> so I'd have spares. It has lots of really cool stuff.
> 
> >I agree. I'm thinking that if allowed at all, the penalties 
> would be so 
> >great that only a circle of mages could cast it. Maybe 
> something like 
> >x10 the normal penalties would be good.
> 
> Either that or have a high magery requirement (Cabal 
> recommends allowing more than 3 levels of magery and letting 
> mages increase it in play since it is a setting all about 
> cool magical powers).

LOL, I actually have one player with Magery 10. His skills actually
aren't as high as you'd think though (low 20's).


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