[gurps] Cross-Dimensional Spells

Holmes, Erik Erik.Holmes at unisys.com
Wed Jul 12 16:31:52 CDT 2006


> >>Other then the Gate spells, Plane Shift, etc. Which spells can work 
> >>cross-dimensionally?
> >
> >I'd say none of them.  However, if I were running a game where that 
> >kind of thing came up on a regular basis, I'd be open to introducing 
> >trans-dimensional versions of spells.
> 
> I would agree for most games. Cabalistic magic would be a 
> little different since I think that each decan based 
> collegeshould have spells to travel to and communicate with 
> spirits of that decan.

Hmm, not familiar with the Decan's even though I am using the Cabal in
my game quite a bit (it's a Infinity game and the characters are
currently trapped on a Cabal run world).

The Cabal was mainly why I was asking the question. One of the
characters just pissed them off pretty bad by killing one of their gods
:)

Needless to say, they are upset and will be using the resources of
several different worlds to hunt this character down. 

Personally I don't see why someone with Plane Shift and Telecast
couldn't cast a spell Cross-Dimensionally, (this doesn't mean that I'd
let Seeker work across all dimensions, but I might let someone Telecast
to a specific world and then cast Seeker from that world).


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