[e23-announce] Somethin' For Nothin'
e23-announce at sjgames.com
e23-announce at sjgames.com
Sat May 24 00:00:04 CDT 2008
[image: http://e23.sjgames.com/media/BBP1515.jpg ]
Matter can be neither created nor destroyed? "Nuts to that," says I! Look at Conjurer, Mini-Game #16 ( http://e23.sjgames.com/item.html?id=BBP1515 ) . It's all about taking TINSTAAFL and hurling it out a window. Get outta here, you! Physics is now ours to bend and twist as we see fit!
Never let science get in the way of beating people up with magic critters you poof out of the nothingness.
-- Fox Barrett
-------------------------------------Released May 23, 2008
Covenants ( http://e23.sjgames.com/item.html?id=AG0280 )
An Ars Magica Player's Sourcebook The covenant is the home of magi and the heart of an Ars Magica saga. Much more than just a base camp, its prosperity determines the power and safety of the characters who live there, and the challenges faced by a covenant shape the whole saga. The Covenants sourcebook . . . [read more] ( http://e23.sjgames.com/item.html?id=AG0280 )
Ancient Magic ( http://e23.sjgames.com/item.html?id=AG0284 )
A Player's Sourcebook for Ars Magica 5th EditionLegends tell of the mighty wizards of the past . . . sorcerers with powers that dwarf those of the magi of the Order of Hermes.Hyperboreans whose spells lasted a generation, necromancers of Canaan who summoned the dead, rune magic that brushed aside Magic . . . [read more] ( http://e23.sjgames.com/item.html?id=AG0284 )
Ascension of the Magdalene ( http://e23.sjgames.com/item.html?id=AG3401 )
In a city of magic and enlightenment . . . . . . terrible plans are afoot. A notorious painting, said to be a powerful artifact, has vanished - and the trail leads straight to the palace of the mad emperor, where it lies guarded by clockwork monsters of steam and iron. Now the city's spiritual factions . . . [read more] ( http://e23.sjgames.com/item.html?id=AG3401 )
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